Destiny of the Railforged Patch 2.2
[p]Hi everyone, today we are launching a new update focused on QoL and bug fixes. There are a few balance changes as well.[/p][p]Let us know if you have any feedback - we'll be watching and ready to respond if there are any new issues. [/p][p]Thanks for playing![/p][p][/p]
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Quality of Life Improvements
- [p]Added calculation of scaling value in the description for several artifacts. This includes artifacts like Historian’s Razor or Twisting Mycelium showing their impact in parentheses based on current gameplay state.[/p]
- [p]Added calculation of scaling values (e.g. health for number of cards in deck) in Celestial Alcove event reward descriptions.[/p]
- [p]Updated Freezestone to be able to be placed on cards with Permafrost.[/p]
- [p]Updated Holystone to heal based on the spell's base cost instead of modified cost except for X-cost cards.[/p]
- [p]Changed unit cloning (Assembly Room, Replicator Ray, etc.) to copy equipment.[/p]
- [p]Improved performance of scaling upgrades that can stack many times, like Pyre of Savagery or Bolete’s Hive Minder upgrade line.[/p]
- [p]Improved speed of Undo.[/p]
- [p]Reduced RAM consumption in a few areas.[/p]
Soul Savior Mode
- [p]Updated stat scaling in Overgrowth difficulty. Earlier battles should now be easier and scale up more gradually after each region.[/p]
- [p]In the first battle of Soul Savior, removed the enemies that were added in Tangle difficulty.[/p]
- [p]In the second battle of Soul Savior, regardless of region, removed one enemy on Tangle and Overgrowth difficulties.[/p]
- [p]Fixed Soul upgrades like Butterball Eaten trigger and Buffet stacks being transferred to units copied by Assembly Room or other similar effects.[/p]
- [p]Fixed Dutiful Sentinels battle in Soul Savior showing incorrect boss during preview.[/p]
- [p]Fixed Mother's Fleshfruit granting Titanskin instead of Burst.[/p]
- [p]Changed Grump's Strike trigger to Action. Increased the health gain on Grump III from 2 >> 3.[/p]
- [p]Reduced the health given by Showtime II and III from 35 >> 30.[/p]
- [p]Butterball II health given reduced from 25 >> 15. Butterball III health given reduced from 40 >> 25.[/p]
- [p]Meanmug base avarice reduced from 12 >> 9. Avarice given by Celebrate reduced from 5 >> 4.[/p]
- [p]Fixed upgraded armor from Slacy not showing up on grafted equipment tooltip.[/p]
- [p]Fixed Soul attachment card selection UI sometimes showing too soon when Quick Restarting a run.[/p]
- [p]Fixed Soul equipped cards put in a Jack-in-the-Box or Small-Gift-Box retaining Soul upgrades if those Souls are moved to other cards later.[/p]
- [p]Fixed bug where a card with Bougie that was duplicated in battle would sometimes have Attuned applied to magic power granted through non-Bougie effects.[/p]
Railforged Clan
- [p]Blacksmith Herzal stats increased from (20/30/40 atk, 10/12/15 health) >>> (30/40/50 atk, 15/20/25 health).[/p]
- [p]Fixed intermittent Undo failure for Fused Weaponry.[/p]
- [p]Fixed Magnetic Relay from units with Enchant not causing Enchant effects to be removed from floor.[/p]
- [p]Fixed Juggernaut's Summon trigger not being affected by silence.[/p]
- [p]Updated Pyre Plating to not move the camera to the Pyre. It was causing issues with other interactions such as with Spell Sanctum.[/p]
- [p]Converted Steelguard from a trait into a status effect under the hood so that it can be transferred by Superfood Primordium and removed by Eel Gorgon.[/p]
- [p]Fixed Anvil Breaker damaging front friendly unit if no enemies in room.[/p]
- [p]Fixed Herzal's Hammer granting extra armor to units with Dualism, even if the unit applying armor does not have Dualism.[/p]
- [p]Fixed Craft tooltip incorrectly saying it shows 3 options instead of 2 options.[/p]
- [p]Changed wording on a few Railforged pieces of content that should have said apply instead of grant.[/p]
- [p]Fixed Magnetic Relay when recast by Abyssal Prism incorrectly returning Champion units to the player's hand.[/p]
- [p]Added Logbook tracking for Boilerplate permanent armor gain.[/p]
Wurmkin Clan
- [p]Fixed Egg hatch previews only working the first time you trigger it, then failing to preview upon additional cards being played/additional card play hovers.[/p]
- [p]Fixed Echo Vault not granting Charged Echoes when triggering with Infused cards.[/p]
- [p]Fixed Echo Vault not triggering Etch from copies of cards with Consume.[/p]
- [p]Fixed Wurmkin unit banners on the map always offering rare units with Shattered Halo.[/p]
- [p]Fixed several unit cards not gaining Infused in drafts.[/p]
- [p]Fixed Glugsider ability Eat not triggering Slay.[/p]
Banished Clan
- [p]Fixed Eagleheart not causing immobile units to attack immediately if they are in the back of the room.[/p]
- [p]Fixed Fel's Valiant III multistrike preview only working the first time you trigger it, then failing to preview upon additional cards being played/additional card play hovers.[/p]
Luna Coven Clan
- [p]Fixed Fae's Nook Conduit persisting after death.[/p]
Underlegion Clan
- [p]Fixed Evolutionary Instinct causing softlock with Lifemother debuff transfer variant.[/p]
Lazarus League Clan
- [p]Fixed units with Grafted equipment having duplicate equipment when spawning into a room with Hall of Mirrors.[/p]
- [p]Fixed an issue where Abyssal Prism + Weaponized Prosthetic did not apply the attack bonus to the non-primary target if other units on the same floor also had equipment removed.[/p]
Awoken Clan
- [p]Fixed Adaptive Mutation not properly healing units with Old Growth in some circumstances.[/p]
- [p]Added Sting tooltip to Channelheart and Thorncasing artifacts.[/p]
Umbra Clan
- [p]Changed food units to not be eaten if silenced or muted.[/p]
Melting Remnant Clan
- [p]Fixed Resin Blades not returning to hand when grafted.[/p]
- [p]Fixed Resin Blades not returning to hand when a unit with Hatch dies or hatches.[/p]
- [p]Fixed Rector Flicker character VFX not being visible in battle.[/p]
Other Fixes
- [p]Fixed instances of Misshapen Fiend's extinguish trigger still occurring when Muted.[/p]
- [p]Ensured certain Soul Savior mutators aren’t available for Daily Challenges.[/p]
- [p]Fixed Fancy Footwork attack granted not persisting after death.[/p]
- [p]Changed Abyssal Prism to only work with cards that directly target a unit.[/p]
- [p]Fixed bug with navigation (keyboard/controller) where you could use a room ability when not looking at the room you are activating it from.[/p]
- [p]Fixed Historian's Razor event softlock occurring when you remove an artifact with only the Wurmkin starter artifact and a Boss artifact.[/p]
- [p]Fixed Echo Vault attempting to preview random effect cards, which shows wrong information and is misleading.[/p]
- [p]Fixed Wurmkin and Railforged drafts not working with Banner-ed, Our Powers Combined mutators, and Pact of the First Armageddon artifact.[/p]
- [p]Fixed Banner-ed mutator causing Melting Remnant banner drafts to give Pyreborne cards.[/p]
- [p]Added MT2 clans and Wurmkin to A New Challenger mutator card pool.[/p]
- [p]Fixed regression in Dominating Authority event card upgrade that allowed it to pick cards from hand. Now it should be back to how it worked pre-Railforged DLC release.[/p]
- [p]Fixed Uncoordinated mutator lowering the Pyre's attack.[/p]
- [p]Fixed Savage Heart having two Rage tooltips.[/p]
- [p]Fixed Train Room ability icon appearing in preview on hover when it should not.[/p]
- [p]Removed Echo Bloom from It's Free Real Estate mutator card pool.[/p]
- [p]Removed Forgotten Trade and Ambient Charge from Truffles card pool and Enchanted Armory mutator card pool.[/p]
- [p]Fixed Dominating Authority making an undiscardable unit card, if it picked a unit from the discard pile.[/p]
- [p]Fixed various text issues in multiple languages.[/p]
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