1. Granvir
  2. News
  3. Update 1.14.12: Multiplayer Fixes

Update 1.14.12: Multiplayer Fixes

A barrage of bug fixes arrive this update targeting game breaking multiplayer bugs. If you've joined the multiplayer playtest and are experiencing issues, joining the Discord for a bug reproduction interrogation and to share your log file is the best way you can help me find a fix. If you just want to focus on the mech-on-mech action, all players restarting their game after a campaign is the best way to ensure stability.



Aside from the bug fixes, a number of changes targeting melee weapons has been done. While these changes likely bring down the overall power level of full-melee builds, the intention of the changes is to create more diversity across the catalog of melee weapons. If any pilots are braving campaign 1 without ranged weaponry, let me know how your attempts go after the changes.

0.14.12
[h3]Minor Features[/h3]
  • Added a 0-30% movement slow while attacking to all arms and melee weapons. The largest weapons like Lances and Axes have the greatest slow magnitudes and the lightest weapons like knives and shortswords have the lowest slow magnitudes.
  • Added a 50-100 cooling rate reduction to laser bladed melee weapons and increased their damage by 15%.
  • Reprioritized weaponized armature melee attack binding to allow the gun to use the left and right mouse buttons first.
  • Expanded the mouse sensitivity range.

[h3]Bug Fixes[/h3]
  • Fixed carry over parts being wiped when you are destroyed during the final mission but your allies are able to complete it.
  • Fixed a broken game state when joining a multiplayer game after losing connection to the host.
  • Fixed the carry over part selection menu getting stuck on when losing connection to the host while it is open.
  • Fixed the RB02 Frontrunner's rocket boost causing abnormal camera movement.
  • Fixed the anti-air squad appearing on the first and final level.
  • Fixed chainsword teeth rendering in fog of war.
  • Fixed ammo in unequipped weapons being deleted when loading a save.
  • Fixed held firearms not causing screen shake when fired.
  • Fixed the drill lance drill being visible in fog of war.
  • Fixed the payment due indicator showing the wrong amount when failing to make payments.