1. Abyss: New Dawn
  2. News
  3. Dev Update – On the Road to the Big Update

Dev Update – On the Road to the Big Update

[p]Hello Abyss Explorers,[/p][p]Here’s a quick look at what we’ve been working on until the upcoming Big Update:[/p]
  1. [p]Added Teleport feature. [/p]
  2. [p]Fixed most of the reported bugs listed in Bug-Report. [/p]
  3. [p]Improved Bow mechanics for smoother aiming and shooting. [/p]
  4. [p]Reworked the Dreadjaw summoning altar and added new lore after you defeat him. [/p]
  5. [p]Titanholm progress: 30%. [/p]
  6. [p]Redesigned the Abyss Hole to be more intuitive. [/p]
  7. [p]Reworked Primorath.[/p]
  8. [p]Main Quest (new system) progress: 70%. [/p]
  9. [p]New feature in development: Villagers will no longer be available by default. You will have to search for them in the Abyss or rescue them from Goblin camps. (We’ll share full details once this system is complete.) [/p]
  10. [p]Each world will have more events to discover, left for you – the brave Abyss adventurers – to uncover. [/p]
[p]🙏 Apology: We sincerely apologize for the delay in smaller patches. We wanted to combine everything into the upcoming Big Update, planned for release at the end of October.[/p]