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  3. Preparing Big Update 0.3 Before Full Release 1.0

Preparing Big Update 0.3 Before Full Release 1.0

[p]As we move closer to the full release of 1.0, we’ve decided to introduce one final major milestone update: Big Update 0.3.[/p][p]While our initial plan was to focus entirely on 1.0 without additional large updates, development over the past months made it clear that certain core systems needed to be reworked properly before the final release. Rather than delaying improvements, we chose to integrate them now as a substantial update.[/p][p]With the upcoming Spring Sale, this also felt like the right moment to bring meaningful changes to the game.[/p][hr][/hr][h2]What’s Coming in 0.3[/h2][p]This update includes major improvements and structural adjustments, especially to Eldergrove:[/p]
  • [p]Reworked mineral distribution across the world[/p]
  • [p]New land areas added to Eldergrove[/p]
  • [p]Rebalanced slime distribution[/p]
  • [p]Many new creatures were introduced to Eldergrove[/p]
[h3]Design Goal[/h3][p]Our goal is to make Eldergrove feel more alive and dynamic.
It should become a meaningful preparation layer - a place where players can properly build strength before descending deeper into the Abyss.[/p][p]Because of this direction, many important resources and gameplay elements will now appear in Eldergrove.[/p][hr][/hr][h2]Additional Improvements[/h2]
  • [p]Enhanced Steam Deck compatibility[/p]
  • [p]Various balance adjustments and bug fixes[/p]
[p]Full patch notes will be published once the update is ready for release.[/p][p]Estimated release date: March 20[/p][hr][/hr][p]Thank you for continuing this journey with us.
We’re getting closer.[/p]