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Abyss: New Dawn News

Winter Holiday Update is Now Live! ❄️

[p]Hey Abyss Explorers,[/p][p]The Winter Holiday Update is finally live in Abyss: New Dawn![/p][p]It arrived a little later than planned, but it’s here now — and we really hope you’ll jump in and give it a try.[/p][p]A brand-new winter event world awaits, along with a special event boss and festive rewards to earn.[/p][p]If you’re up for a challenge (and some winter-themed loot), now’s the perfect time to dive back into the Abyss and take on the boss. 👀[/p][p]We’d love to see you jump in, fight the boss, and grab some cool holiday gear![/p][p]See you in the Abyss ❄️[/p][previewyoutube][/previewyoutube]

Holiday Event is coming… 🎄

[p]Hello Abyss Explorers,[/p][p]We’re preparing the upcoming holiday update.
In this event, you will face the Xmas Boss.[/p][p]🎁 Rewards:[/p]
  • [p]A festive hat[/p]
  • [p]One exclusive Xmas-themed outfit set (Male or Female)[/p]
[p]🌲 The event takes place in a separate event world, with an environment redesigned for the holiday season.
The update is expected to arrive in the coming days and will run for 2 weeks.[/p][previewyoutube][/previewyoutube]

Update 0.2.6

[h3]New Features[/h3]
  • [p]World Display: The name of your current World is now displayed beneath the Minimap.[/p]
  • [p]Mounted Combat: While riding a combat-type mount, you can now use the attack key to command your mount to strike enemies or creatures.[/p]
  • [p]Dialogue Controls: Added hotkey prompts and the ability to exit dialogues manually. Conversations will also automatically close if you are attacked.[/p]
  • [p]Controller Support: Improved button icons for both Steam Deck and Xbox controllers for better accuracy.[/p]
[h3]Bug Fixes[/h3]
  • [p]Navigation: Fixed an issue where players could get stuck while flying or jumping to the first Void Sigil chest location.[/p]
  • [p]Architect’s Table: Materials will now correctly auto-update after crafting at the Architect’s Table.[/p]
  • [p]UI Scrolling: Fixed a bug where the crafting menu would automatically scroll to the bottom after selecting the first recipe.[/p]
  • [p]Nivalith Dialogue: Resolved an issue where conversations with Nivalith would freeze.[/p]
[h3]Adjustments[/h3]
  • [p]Refined various dialogue lines and quest descriptions for better clarity.[/p]
[hr][/hr][h3]Upcoming Content[/h3][p]Christmas Event: We’re close to finishing a new small Frost-themed area (not Frostveil) created specifically for the upcoming Christmas event.[/p][p]The event reward will be a Christmas Outfit Set, which will be revealed when the Christmas update goes live in the coming days.[/p]

Update Log 0.2.5

[p]Hello everyone, we’ve just uploaded a new update with several fixes and a brand-new character.[/p][p][/p][h3]New[/h3]
  • [p]Added Sylvia - A decor shop owner (somewhere within the Abyss) along with her related questline.[/p]
  • [p]Added 3 new items used in Sylvia’s quests.[/p]
  • [p]Added more Slime variants in Eldergrove, rebalanced Slime drop rates, and made Voidstone easier to find.[/p]
[h3]Adjustments[/h3]
  • [p]Reduced the material cost required to craft a Waystone.[/p]
  • [p]Slight adjustments to Gideon’s dialogues.[/p]
  • [p]Temporarily disabled placing Storage Chests and Crafting Tables inside the Player’s House due to related issues. (You can still place decorative furniture in your room.)[/p]
  • [p]Updated the designs of 3 Prayer Charms.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed several issues related to the Player’s Room.[/p]
  • [p]Fixed quest bugs involving Nivalith and other NPCs.[/p]
  • [p]Fixed the issue with unlocking the T-Rex Claw, allowing proper activation of the portal to Primorath.[/p]
[h3]Special Note[/h3][p]Worlds within each ARC can now be freely accessed without following the Main Quest order. For example, in ARC I, which includes Primorath, Titanholm, and Frostveil, you may travel to Titanholm even before receiving the corresponding Main Quest without affecting your progression. Feel free to explore any world you want within the same ARC.[/p][hr][/hr][h2]Upcoming Roadmap (unchanged)[/h2][p]Frostveil Update – Complete ARC I is planned for release at the end of February 2026, including new items and new Main Story quests.[/p][hr][/hr][h2]Important Notice[/h2][p]You need to create a new World to avoid unexpected issues. Please remember to bring all your belongings from the old world. If you have too many items, you can simply pack them into chests and carry the fully loaded chests with you.[/p][p]We apologize for any inconvenience this may cause. However, we’ve also added new Jumping Mushroom locations to help you move around more easily after completing the hidden quests in those regions.[/p][hr][/hr][h2]Need Help or Found a Bug?[/h2][p]Please report any issues on our Discord Server or post on the Abyss: New Dawn Community Hub.[/p][p]Thank you once again for your patience and understanding! 🙏[/p][p][/p][h3]Screenshot:[/h3][p][/p]

🌀 Abyss: New Dawn | Big Update 0.2.0 – Patch Notes

[h3]New:[/h3]
  • [p]Added the next World Layer: Titanholm, including related quests and unlocked items.[/p]
    • [p]Unlocked: Abyssinite Ore, Gold Ore.[/p]
    • [p]Added Golems: 3 Legged Golem species with 6 variants,[/p]
    • [p]7 Golem types with 16 variants total.[/p]
  • [p]Completed Main Quest – ARC I.[/p]
  • [p]Creature breeding restored: all creatures can now reproduce again after a certain cooldown.[/p]
  • [p]Added Event Challenges: while exploring, you may encounter random challenge events. Completing them grants corresponding rewards.[/p]
  • [p]Added Teleportation: fast travel within a world via Ancient Teleport Alter or craftable Wanderer’s Waystone.[/p]
  • [p]Added Jumping Mushroom – enables faster and easier movement and unlocks new puzzle interactions.[/p]
  • [p]Added creature sounds and many new environmental interaction sounds to make the world livelier.[/p]
  • [p]Villagers no longer spawn by default – you must rescue or recruit them during exploration.[/p]
  • [p]Added Abyssal Dark Creatures – “The darkness is finally ready to swallow the Abyss...”[/p]
  • [p]Added craftable Iron Chest with 3× the capacity of a wooden chest.[/p]
  • [p]Added unique visual effects for Item Tiers.[/p]
  • [p]Added several new items and creatures to support story and world expansion.[/p]
  • [p]New stat: Jump Count – higher-tier boots grant more jump charges.[/p]
  • [p]Added Mini Map per world.[/p]
  • [p]Save backup: you can now open your world save folder (C:\\Users\\yourUsername\\AppData\\LocalLow\\Aloya Production\\AbyssNewDawn) and look for backups if your current world data is corrupted.[/p]
[p][/p][hr][/hr][p][/p][h3]Adjustments / Changes:[/h3]
  • [p]Bow controls adjusted for easier use.[/p]
  • [p]Abyss design improvements.[/p]
  • [p]Changed music playback system to improve audio smoothness.[/p]
  • [p]World-delete button now includes a confirmation prompt to prevent accidental deletion.[/p]
  • [p]Main-quest chests changed: they are now a special chest type, distinct from regular treasure chests.[/p]
  • [p]Primorath redesign:[/p]
    • [p]The dinosaur world is now smaller but more detailed.[/p]
    • [p]Main quests there are streamlined and have more challenges.[/p]
    • [p]Dinosaur designs are made cuter, and animations are smoother.[/p]
    • [p]Iron and Copper ores no longer spawn in Primorath; they have been moved to Titanholm to better match the game’s lore.[/p]
  • [p]Food bar behavior changed: when the Food falls below 10, you no longer become slowed; you only lose the ability to sprint.[/p]
  • [p]Fairies can no longer be evolved using the Evolution Altar; you will obtain them after completing the “Fae Destiny” challenge in the Celestial Kingdom (this region will be available in the major update ARC III).[/p]
  • [p]Story Scrolls: You will no longer receive an automatic story scroll for Primorath or other regions on first arrival. Instead, story content unlocks as you progress through main questlines.[/p]
  • [p]Traps now have a Catchable HP Threshold: to trap a creature, its HP must be less than or equal to the trap’s threshold.[/p]
  • [p]Ore and mineral node visuals redesigned to be more distinct and easier to recognize.[/p]
  • [p]Goblin King Grimblight now has a Combo Attack – his combo deals double damage. Be careful![/p]
  • [p]Healing mechanics have been adjusted for a more convenient experience.[/p]
  • [p]Slime King now spawns small slime minions when killed.[/p]
  • [p]Enemies summoned at night will disappear after 2 in-game days if not defeated.[/p]
  • [p]Food balancing adjustments.[/p]
[p][/p][hr][/hr][p][/p][h3]Special Note:[/h3]
  • [p]We’ve realigned the game with its original Main Lore. Regions, resources, and creatures now follow clear World Layers tied to playstyles (Combat, Gather, Farm) to provide more meaningful progression.[/p]
[p][/p][p][/p]
  • [p]The Demo version has been removed from the store, as the game has been fully rebuilt and improved compared to the earlier version.[/p]
[p][/p][hr][/hr][p][/p][h3]Next Updates:[/h3]
  • [p]Feb 2026: Big Update v0.3 – Frostveil – “a Frozen World” (next World Layer).[/p]
  • [p]June 2026: Big Update – Arc II: three worlds in Arc II – Zephyrion (wind & sky), Venomreach (toxic lands), and Gravehollow (ancient bone world).[/p]
[p](We will be posting a more detailed roadmap soon.)[/p][p][/p][hr][/hr][p][/p][h3]Bug Fixes:[/h3]
  • [p]Fixed the issue where dying while mounted kept the mount visible but not the player character.[/p]
  • [p]Fixed freeze when chopping/jumping/kite-flying simultaneously, which could cause the character to lock.[/p]
  • [p]Fixed several fishing-related bugs.[/p]
  • [p]Fixed riding underwater animals not consuming oxygen.[/p]
  • [p]Fixed configuration issues for tamed animals.[/p]
  • [p]Fixed damage calculation when falling.[/p]
  • [p]Fixed an issue with selecting the game display monitor. After choosing your preferred monitor, restart the game and enter your world. The game will then switch to the selected monitor.[/p]
[p][/p][p][/p][hr][/hr][p]And as a thank-you to everyone supporting the game, a 25% discount will begin tomorrow:[/p][p]⏳ Sale Starts:
10 AM PST, Dec 7 (01:00 GMT+7)[/p][p]⏳ Sale Ends:
10 AM PST, Dec 14 (01:00 GMT+7)[/p][p]Feel free to wait for the discount if you're planning to grab the game.
Thanks for being part of the Abyss 💙[/p][p][/p][hr][/hr][previewyoutube][/previewyoutube]