What Next ?
[h2]Today, we’d like to share an honest and concrete look at what’s coming in the next few weeks and months. This roadmap blends new content, community-driven improvements, and our commitment to keeping quality at the heart of the project.[/h2][p][/p][p]Since the release of Species: Unknown, we’ve taken great pleasure in reading your feedback, ideas, and stories. Your messages on Discord, Steam, and social media show just how much the universe we created inspires you, and it’s that energy that drives us to keep improving your game.[/p][h3][/h3][h3]What We’re Working on Right Now[/h3][p]In a few weeks, the first updates in a series of regular patches planned throughout Early Access will be released. This new content will enhance your gameplay experience and refresh your explorations:[/p]
[/p][p][/p][h3]Improvements Based on Your Feedback[/h3][p]Your feedback has been incredibly valuable. We’ve gathered a first round of community requests, which we’re currently assessing to determine their feasibility and priority. Some of the most requested features include:[/p]
[/p][p][/p][h3]A Human-Sized Development[/h3][p]We also want to be transparent: we’re a small indie studio and only two developers are working full-time on the game, supported by two artists (UI/UX and 3D) and we do our own QA testing. This naturally limits the pace of updates, but it’s also a way for us to move forward at a careful, deliberate rhythm, taking the time to test, refine, and polish every addition, rather than compromising on the level of quality we aim to maintain.[/p][p][/p][p]
Nicolas (Nicobass), our Game Designer - Jérémy, our Lead Developer[/p][p][/p][p]Some of you might already know Nicolas from Twitch or Discord, he loves dropping by your streams, cheering you on, and lending a hand as you tackle your missions! These guys and the rest of the team are doing the best they can to make Species: Unknown the greatest it can be, so please be patient ! [/p][p][/p][p]We read you.[/p][p]Thank you for your passion, and your trust.[/p]
- [p]New Modifier: “Unstable Power System”[/p]
- [p]New HSS Hawking Quarter: The Lab[/p]
- [p]Voice Chat Improvements (yes, we heard you!)[/p]
- [p]A Proximity Chat system, with spatialized audio for nearby voices and a radio effect for distant ones[/p]
- [p]The ability to adjust the volume of each teammate individually.[/p]
- [p]A Push-to-Talk mode for greater comfort during missions[/p]
- [p]Extended Rebinding Options: support for 5-button mice and numpad keyboard[/p]
- [p]Framerate Limiter Option, to help improve performance on certain configurations[/p]
- [p]Option to Hide the Join Code (perfect for streamers) and a quick copy button for easier sharing[/p]