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Microtopia - v1.0.6a Update

Hello!
A short message from us, the developers of Microtopia! We are incredibly grateful for the overwhelming activity on the game, either here or on the game's Discord since Microtopia’s release one week ago. It’s fantastic to see all the ideas and suggestions coming in. We’re also very happy with the friendly and helpful tone of communication among everyone!
We want to assure you that we’re keeping a close eye on all bug reports. Some of the urgent ones have already been fixed and are addressed in this quick-fix patch. (find the changelog below)
There are also some other fixes and changes being currently tested, but those one felt urgent enough to push them today!

Thank you, everyone, and please continue having fun playing Microtopia!


[h2]Microtopia - v1.0.6a Update[/h2]

  • Fixed two instances of possible savegame corruption
  • Added settings: VSync, FPS Limit, World Volume, Invert Cam
  • Render scale setting isn't ignored anymore on game start
  • Can now scroll to top part of the tech tree when using small/tiny UI Scale
  • Floor Tile Eraser now also removes incomplete floortiles
  • Fixed broken wafer recipe