Microtopia - v1.0.8 Update
Hey ants!
Today we bring you another large bug fixing update!
Along with a smoother experience, the update also brings a new quality of life feature, that I think many of you will come to appreciate.
In this update, whenever an item has fallen to the ground, you'll be able to simply click on it to send it to any stockpile available on the island!
You can find the rest of the patch notes in the changelog channel.
Hope you have fun!
[h2]v1.0.8 Update full changelog[/h2]
Today we bring you another large bug fixing update!
Along with a smoother experience, the update also brings a new quality of life feature, that I think many of you will come to appreciate.
In this update, whenever an item has fallen to the ground, you'll be able to simply click on it to send it to any stockpile available on the island!
You can find the rest of the patch notes in the changelog channel.
Hope you have fun!
[h2]v1.0.8 Update full changelog[/h2]
- If an item has fallen to the ground, you can now click on it to send it to a suitable stockpile (if any).
- Sending items from stockpile to stockpile can now be done even if the target stockpile can't receive everything.
- Added a warning message if an ant tries to go into a building while carrying an item or is not the right caste.
- Catapults won't display a warning any longer if the target stockpile can't recieve the item.
- Tweaked recycler yields of some drones and heavy worker.
- Can now disable fog in settings.
- Fixed electrolyser not working after relocating.
- Fixed stockpile gate < & >
- Fixed unlocked recipes not being properly reset when starting a new save.
- Fixed a ghost trail cause.
- Fixed typo in Japanese.
- Fixed catapult getting stuck while having ammo.
- Fixed catapult being able to overflow a stockpile.
- Fixed some installation issues with the GOG version.
- Fixed a wrong string when demolishing a building.
- Fixed warning signs blocking interaction.
- Fixed gyne cocoon being able to have multiple princesses.
- Fixed princess not getting old.
- Fixed a single ant triggering multiple timer gates.
- Fixed collider LOD mesh.
- Fixed ants floating in the sky indefinitely after moving a building.
- Fixed biome fog not updating when following an ant.
- Fixed a few instances where the tooltip didn't properly dissapeared.
- Fixed Gynes and princess death poses.
- Fixed concrete core not having to be completed to place down concrete floortiles.
- Fixed loose LEDs not being interactable.