Fine Work: Act I Release Update
[h2]Hello friends, followers, and future sendshapers,
[/h2][p]As you may have noticed already, we've had a bumpy run-up to launch. We've decided to delay the release of Fine Work: Act I [/p][p]Before anything else: we want to offer our heartfelt apologies to everyone who has been looking forward to Fine Work's debut.[/p][p]This was a really, really difficult decision for us. While the game is content-complete and looking lovely, there are still some tenacious bugs that we need to iron out before we can release Fine Work in good conscience.[/p][p]We want this game to be the experience you've been waiting for and more, something we're proud to share with you. We've appreciated your warmth, excitement, and encouragement so much, and we want you repay you in turn with the best first playthrough possible.[/p][p]We'll release Fine Work: Act I as soon as it's ready, and ask for your patience until then. This is our first game launch ever (!), and despite this setback, we've learned *a lot*, and feel confident that Fine Work will be in your hands soon. [/p][p]So, thank you, everyone, for your patience and grace. [/p][p]And, as Marr would say,[/p][h3]Stay vivid, friends
[/h2][p]As you may have noticed already, we've had a bumpy run-up to launch. We've decided to delay the release of Fine Work: Act I [/p][p]Before anything else: we want to offer our heartfelt apologies to everyone who has been looking forward to Fine Work's debut.[/p][p]This was a really, really difficult decision for us. While the game is content-complete and looking lovely, there are still some tenacious bugs that we need to iron out before we can release Fine Work in good conscience.[/p][p]We want this game to be the experience you've been waiting for and more, something we're proud to share with you. We've appreciated your warmth, excitement, and encouragement so much, and we want you repay you in turn with the best first playthrough possible.[/p][p]We'll release Fine Work: Act I as soon as it's ready, and ask for your patience until then. This is our first game launch ever (!), and despite this setback, we've learned *a lot*, and feel confident that Fine Work will be in your hands soon. [/p][p]So, thank you, everyone, for your patience and grace. [/p][p]And, as Marr would say,[/p][h3]Stay vivid, friends