NOT UPDATE 2: SEASONS GREETINGS
"Ho ho ho, now I have a machinegun." Such words are only utterd on specials occasions, and this week we have every right to invoke them.
It's the Winter Sale and Tango Fiesta is 50% off! Tell your friends, buy them a copy, whatever it takes to get them joining in the fun!
On a serious note, today we're not doing an update (again, I know, we're really sorry!), but we're planning on doing one as soon as we can between now and the holidays. Obviously we're going to work very hard on Tango right up to xmas, but we want to give the gift of a good stable fun update before the big day.
Aside from that, I'm here to show you what we've been up to recently - hard at work on localisation, achievement implementation and... Steam Workshop support!

We've been building the tech needed for you to create your own Heroes to play through Tango Fiesta as... and I can't wait to see what you guys and gals come up with!
During testing, our coder came up with this... thing below. But it proves it works! A brand new character skin based on John Strong that looks awfully like a sunglasses-wearing robot sent from the future to repvent the past...

The basic aim is to let you pick one of the existing characters, save their skin out, write over it, and then reimport them and share them via Steam Workshop. The character you choose will define their stats and how they play, as well as their size - Conchita and Dr Henk are on smaller rigs than Bionic Cop, for example.
I have to say again it's going to be really exciting getting to see what wonderful creations - both 80's inspired and original - that you come up with, and we'll hopefully be sure to spread the word about the best ones! It's planned for launch, but we'll be testing it soon so if you want to help us out, let us know.
But that's not all. Amongst all this cool techy stuff, we've also been hard at work making sure the game looks as good as possible - and to that end we've added animated props to every world in the game. The motion adds a ton to the experience - the levels feel alive now - and I can't wait to see what you lot think of it... so here's a few peeks in the meantime:



Nice huh? Glad you agree ;)
And finally, we've added a new team member to the squad!
His name's Danny Gallagher, he's a very talented programmer, and he's going to help us in the final stretch (read: January) to get Tango Fiesta as bug free and polished as possible, as well as looking after the Mac version. Say hello everyone!
I'll say it again before I sign off - I'm very hopeful that before you know it we'll have a chunky update for you all to play!
Keep 'em crossed, and keep 'em peeled... and if anyone ever tells you to watch Hell Comes to Frogtown like we did at our Xmas party, don't. It's not a classic 8's movies, it's just a bit crap.
Speaking of our xmas party, here's what went down in video form!
http://youtu.be/fybzEwXhgC4
Until next time, have a great Steam Winter Sale!
It's the Winter Sale and Tango Fiesta is 50% off! Tell your friends, buy them a copy, whatever it takes to get them joining in the fun!
On a serious note, today we're not doing an update (again, I know, we're really sorry!), but we're planning on doing one as soon as we can between now and the holidays. Obviously we're going to work very hard on Tango right up to xmas, but we want to give the gift of a good stable fun update before the big day.
Aside from that, I'm here to show you what we've been up to recently - hard at work on localisation, achievement implementation and... Steam Workshop support!

We've been building the tech needed for you to create your own Heroes to play through Tango Fiesta as... and I can't wait to see what you guys and gals come up with!
During testing, our coder came up with this... thing below. But it proves it works! A brand new character skin based on John Strong that looks awfully like a sunglasses-wearing robot sent from the future to repvent the past...

The basic aim is to let you pick one of the existing characters, save their skin out, write over it, and then reimport them and share them via Steam Workshop. The character you choose will define their stats and how they play, as well as their size - Conchita and Dr Henk are on smaller rigs than Bionic Cop, for example.
I have to say again it's going to be really exciting getting to see what wonderful creations - both 80's inspired and original - that you come up with, and we'll hopefully be sure to spread the word about the best ones! It's planned for launch, but we'll be testing it soon so if you want to help us out, let us know.
But that's not all. Amongst all this cool techy stuff, we've also been hard at work making sure the game looks as good as possible - and to that end we've added animated props to every world in the game. The motion adds a ton to the experience - the levels feel alive now - and I can't wait to see what you lot think of it... so here's a few peeks in the meantime:



Nice huh? Glad you agree ;)
And finally, we've added a new team member to the squad!
His name's Danny Gallagher, he's a very talented programmer, and he's going to help us in the final stretch (read: January) to get Tango Fiesta as bug free and polished as possible, as well as looking after the Mac version. Say hello everyone!
I'll say it again before I sign off - I'm very hopeful that before you know it we'll have a chunky update for you all to play!
Keep 'em crossed, and keep 'em peeled... and if anyone ever tells you to watch Hell Comes to Frogtown like we did at our Xmas party, don't. It's not a classic 8's movies, it's just a bit crap.
Speaking of our xmas party, here's what went down in video form!
http://youtu.be/fybzEwXhgC4
Until next time, have a great Steam Winter Sale!