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Dwelvers v1.1.3 is now ready for beta testing

Hi all,

V1.1.3 is now out and things are going fast! Our voice actor has given us the Dark Sister voice for the two first scenarios in the Dark Sister Campaign, and our dungeon designer have added 12 new achievements for the Dark Sister campaign.

And besides this a lot of bugs have been fixed as well!

We would very much appreciate it if you could play the new campaign as our beloved Dungeon Designer need feedback on his work to make it as good as possible.

So you're all welcome to check out the latest beta release.

[h2]How to Access the Beta[/h2]
To opt into the beta, use this code:
tuK82JR1JgNsK1OC
  1. Right-click on Dwelvers in your Steam Library
  2. Choose Properties → Betas
  3. Enter the code and select the beta branch


[h2]Solved bugs[/h2]
  1. Texture glitches when possessing a creature
  2. Realm (Map) Editor: Removing a single tile in the Realm Editor deletes the entire column of tiles, down to the bottommost Solid Rock tile.
  3. Wooden and stone bridges, mouse traps, and mines cannot be removed
  4. Roads and reinforced walls in not built in campaign levels
  5. Roads in all campaign levels cannot be built.
  6. You can change player colors during normal game, in the same way as in the Realm Editor by pressing "V" key.
  7. Bug (1.1.2) - Squad rally flag is green for other players than red
  8. Bug (1.1.2) - Destroyed portals do not appear as such


Thank you all for playing and supporting the game!
/ Rasmus