Dwelvers 0.11.17 hotfix is now released
Hi all,
Thank you all for your massive support during the development and thank you all for pointing out all the bugs you may find :)
This release is only a hotfix addressing some known crashes. I've noticed thanks to the new analytics tool I implemented in previous versions that some of you were experiencing crashes such as the texture dimensions were wrong etc. These issues has now been solved!
If you still experience crashes of some sort, please report them to me here at the Steam forum or at Dwelvers forum so that I can fix them ASAP!
During the last week I've mostly been doing some work with the Dwelvers forum updating the graphics and addressing some issues with the myBB 1.8 update. So you are all welcome to pay Dwelvers forum a visit and say what you think :)
One feature that will come up shortly is that I will update the resource bar so that it gives the player a much more better understanding on what resources are available and what each resource is used for. For the time being I've made a mock up that I've been getting some feedback on here and it looks like this:

The main idea here is that the player can choose what item to get information on by pressing the item category button in the top, and from there they will get a list of items belonging to that category below. And by hovering the items with the mouse they will get a tool tip showing information about the item and a graph showing how many of these items have been in your possession the last hour.
When it comes to items that can be crafted I will add a plus / minus button right next to the item as shown in the picture, and by clicking these the player will order the creatures to craft the same amount of weapons or armors.
So what this new resource bar will do is to totally replace the items menu and giving the player direct information about his resources without having to go into the item menu and try to find that particular resource.
So please tell me what you think, is this something you would like to see implemented?
Thank you all for your massive support during the development and thank you all for pointing out all the bugs you may find :)
This release is only a hotfix addressing some known crashes. I've noticed thanks to the new analytics tool I implemented in previous versions that some of you were experiencing crashes such as the texture dimensions were wrong etc. These issues has now been solved!
If you still experience crashes of some sort, please report them to me here at the Steam forum or at Dwelvers forum so that I can fix them ASAP!
So what's going on?
During the last week I've mostly been doing some work with the Dwelvers forum updating the graphics and addressing some issues with the myBB 1.8 update. So you are all welcome to pay Dwelvers forum a visit and say what you think :)
One feature that will come up shortly is that I will update the resource bar so that it gives the player a much more better understanding on what resources are available and what each resource is used for. For the time being I've made a mock up that I've been getting some feedback on here and it looks like this:
The main idea here is that the player can choose what item to get information on by pressing the item category button in the top, and from there they will get a list of items belonging to that category below. And by hovering the items with the mouse they will get a tool tip showing information about the item and a graph showing how many of these items have been in your possession the last hour.
When it comes to items that can be crafted I will add a plus / minus button right next to the item as shown in the picture, and by clicking these the player will order the creatures to craft the same amount of weapons or armors.
So what this new resource bar will do is to totally replace the items menu and giving the player direct information about his resources without having to go into the item menu and try to find that particular resource.
So please tell me what you think, is this something you would like to see implemented?