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Dwelvers 0.11.16 released

Hi all!

The release on steam has gone really well I must say! I've gotten a lot of positive comments that really inspired me. I've also gotten some constructive critique that have helped me get some perspective on certain aspects of the game. So thank you all :D

So now a new version has been released, this is mostly a bug fixing version that solved some major bugs that the player wasn't able to go to the surface without reseting the game (by saving and reloading it). Well, this have been solved now together with some other bugs. But they are not really solved until you the player confirms them as solved :)

So here's the changelog of the bugs that have been solved with this version



Final words

So my next step is to categorize the resources in the top menu bar. This is so that it will be a lot easier for players to keep track of the resources. I also want to be able to hover them so the player gets more information about what item it is, and what it is for etc. You can read more about this suggestion here.

And after that is done and I've pushed that update I will start working on the level editor so that we get some campaigns in there. I also want the level editor to be accessible to the players from start so that they can start making levels on their own if they want to :D