Dwelvers Beta v0.18.10.0 released - Bugfix version
Dear Dwelvers community,
Thank you all for the support you have been given me and helping me making Dwelvers as stable as it can be. As you all know my goal is to make a full release before the end of the year and the more bugs you can find until then the more I can solve.
So this week I have been focusing on fixing bugs :)
[h2]Bugs solved[/h2]
All solved bugs have been moved to the sub forum "Solved bugs"
Once again, thank you for all your support and hope you enjoy this new version :)
Sincerely,
Rasmus Ljunggren
(The only developer of Dwelvers)
Thank you all for the support you have been given me and helping me making Dwelvers as stable as it can be. As you all know my goal is to make a full release before the end of the year and the more bugs you can find until then the more I can solve.
So this week I have been focusing on fixing bugs :)
[h2]Bugs solved[/h2]
All solved bugs have been moved to the sub forum "Solved bugs"
- Bug (18.8.0) - Some maps may start with camera view placed outside the start location
- Is it just me or is mission 6 exceptionally difficult early on compared to the previous ones?
- Bug (0.18.7.0): Getting ahead of the tutorial in mission 1 can be a problem
- Bug (Beta 0.18.6.0): Mines cannot be built on fortified tiles, and tiles are automatically fortified even if there is a mine under construction on them.
- Bug or Feature? (Beta 0.18.7.0): Portals can't be entered if destroyed from above but not from below
- Bug (18.8.0) - Can select all types of different construction sites to remove at once
- Bug (18.8.0) - Selection of one type of construction site for removal allows selection of any other construction sites as well
- Bug (18.8.0): Incorrect grammar for building a Crafting Room text box
- Bug (0.18.8.0): Missing objective for building roads in Mission 3
- Bug (0.18.8.0): Two grammatical errors and visual bug during Mission 4 intro cutscene
- Bug (18.9.0) - Cannons creating fear when firing messes with the Imps
- Bug (18.8.0) - Cannot have two wall objects on the same tile
Once again, thank you for all your support and hope you enjoy this new version :)
Sincerely,
Rasmus Ljunggren
(The only developer of Dwelvers)