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Spring / Summer Development Report

Dear Dwelvers community,

Since the last post in March, I was able to put down quite a lot of work on Dwelvers, and my intention was to continue doing so. I was able to continue on the computer AI for the Dark Mother and reached a point where the computer could build rooms in an orderly way, and repair them if they got destroyed.

Unfortunately, life got in the way again. My regular job, together with me prioritizing my family first of all, made little time for development. In the past, when this happened, I always hoped to get back to the development as soon as possible, and the longer it took for me to get back, the harder it was.

To be honest, I have found out that the time of year I usually have time for development is in the autumn and the winter, so I think this will be the case this year as well. I soon go on vacation, and that will make it impossible for me to find any time as I want to spend as much time with my family as possible during this time.

I wanted to make this announcement telling you all that development will probably continue in the autumn, because I don't want to keep you in the dark about what is going on, as I've done before.

I hope you all enjoy playing the current (full) version of Dwelvers, and I will try to get some new content in there as soon as I have time!

Take care all, and I hope you all get a good summer (or winter depending on where you live).

Sincerely,

Rasmus Ljunggren
(The only developer of Dwelvers)