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Modulus Monthly Issue #2

[h3]Welcome back, Module Makers![/h3][h3]It’s time for another Tantalising Tuesday Round-Up, where we gather all the exciting updates, sneak peeks, and behind-the-scenes progress we’ve shared on Discord across October.[/h3][h3]This month has been all about quality-of-life improvements, early-game clarity, and a first look at some massive new systems coming to Modulus. Let’s dive in:[/h3][p][/p][h2]Operator Config Copy + Paste[/h2][p]You asked and we delivered (well, Rimme did, at least 😄).[/p][p]One of the most requested QoL features is finally in the Discord playtest: Operator Config Copy + Paste![/p][p]Now you can:[/p]
  • [p] Ctrl + Right-Click to copy an operator’s config[/p]
  • [p] Ctrl + Left-Click to paste that config (single click, or hold and drag to paste onto multiple operators!)[/p]
[p]And because we love a little flair, there’s even a hologram-style animation so it feels like you’re literally carrying that setup in your cursor.[/p][p]No more rebuilding operators from scratch; just copy, paste, and keep your factories flowing.[/p][previewyoutube][/previewyoutube][h2]
Early-Game Polish: Grey Basic Processing Plant [/h2][p]We heard you loud and clear, even some of our own team’s family were getting stuck here. 😅[/p][p]The Grey Basic Processing Plant Module #2 was causing confusion early on, so it got a well-deserved revamp:[/p]
  • [p]Clearer colour coding for better readability[/p]
  • [p]Updated mesh & thumbnail[/p]
  • [p]Refined building visuals to match[/p]
[p]It’s a small change that makes a huge difference to how the early game feels. Less head-scratching, more building!
This change meant that our wizard of an Art Director, Antoine, had to redesign the building itself too. He honestly never fails to amaze the whole team with how he is able to make such cool looking buildings from David’s module shapes. [/p][h2] The Minimap Arrives[/h2][p]This one’s been hugely requested, and it’s finally here: The Minimap![/p][p]No more guessing which island you left that half-built refinery on. You can now move between your islands with precision and purpose:[/p]
  • [p]Left-Click: Pan around your world[/p]
  • [p]Scroll: Zoom in/out[/p]
  • [p]Right-Click: Instantly jump to wherever you point[/p]
[p]It’s all about keeping you oriented and efficient as your factory empire grows.[/p][previewyoutube][/previewyoutube][p][/p][h2]That’s a Wrap![/h2][p]From copy-pasting configs to minimaps and module re-designs, October has been all about making Modulus smoother, smarter, and more fun to play.[/p][p]Thanks as always for your support, your feedback and enthusiasm keep the whole team energised. I genuinely share your comments with the team on the regular, and they love to hear your thoughts..[/p][p]Let us know which feature you’re most excited about below, and don’t forget to:
Follow the game to get notified when the next Dev Deep Dive or Tantalising Tuesday Round-up drops.
Wishlist Modulus to show your support.

Become a Module Maker:[/p][p]Discord BlueSky TikTok YouTube Reddit Feature Upvote[/p][p]Catch you soon, Module Makers!
— Team Happy Volcano[/p][p]
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