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Modulus Monthly | Febuary 2026

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[/p][h3]Hey Module Makers![/h3][p]

[/p][h3]Welcome to February's Modulus Monthly!!!![/h3][p]

February was a massive month for us! We finally revealed our release date April 2nd which means there’s officially less than almost a month until Modulus is released to the world!

Between our recent playtest (where your feedback is currently fuelling our final push of content) and our time in Steam Next Fest, we’ve been busy. It was incredible to see Modulus in the hands of so many hungry new module makers, and we are absolutely thrilled by the positive reception.

[/p][previewyoutube][/previewyoutube][p]
As always, we’ve been dropping teases throughout the month, so let’s take a look at what we’ve got cooking!


[/p][h3]Auto Drag Decoration[/h3][previewyoutube][/previewyoutube][p]This one has been very requested. You asked us to make it so you can auto drag decorations and you will no longer have to manually place:
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  • [p] Corners
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  • [p] T-sections
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  • [p] Crosses
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[p]They now automatically connect to whatever is next to them. Just place and build, the system handles the rest.
And that’s not all…
You can now place decorations by holding left click and dragging.
No more placing them one by one. No more click-click-click marathons.
Small change. Big quality-of-life upgrade 💪

[/p][h3]Auto-place Skylines[/h3][previewyoutube][/previewyoutube][p]You can now auto-place Skylines between islands simply by dragging conveyors across them. Previously, you had to manually place each Skyline step by step. It worked… but it wasn’t exactly elegant.
Now? Just drag your conveyor across the gap and the Skyline will place itself neatly between the islands. Cleaner. Faster. Much less fiddly.
It’s one of those small changes that instantly makes building feel smoother, and once you use it, you won’t want to go back.

[/p][h3] Achievements[/h3][p]

Mick, our Lead Dev, has been hard at work implementing them into the game, and we’re excited to finally start showing a few of them off. It’s been really fun thinking about the different milestones, discoveries, and moments we want to celebrate as you build, experiment, and grow your factories. Here’s a small sneak peek at some of what’s coming. Note some of these may change before launch and are a work in progress. [/p][h3]Wrap-up [/h3][p]With February behind us and the major milestones crossed, we’re spending our remaining time perfecting Modulus to ensure everything is ready for April 2nd. It feels surreal that we’re only a month away! From everyone here at Happy Volcano, we want to say a massive thank you for being part of this journey. We can’t overstate how much your support has meant to us and we’re ready to make this our best release yet!

Don’t forget to wishlist and follow the game, try the updated demo if you haven’t already, and keep sending in your feedback, we genuinely love hearing from you. [/p][p]Join our community:
Discord BlueSky TikTok YouTube Reddit Feature Upvote[/p][p][/p][p]Oh and by the way we are streaming Modulus every Tuesday now too 7pm GMT / 8pm CET: [/p][p]
YouTube Twitch TikTok[/p][p]
See you on the factory floor, [/p][p]— Team Happy Volcano [/p]