What a Start! ⚔️🔥
The release of Asgard’s Fall has been an absolute blast, and we’re incredibly grateful for the warm welcome and excitement you've shown! But there's no rest for the weary ... we’re already back at it, working hard to make the game even better. 💪
Over the past days, we’ve watched countless streams, read through discussions, and listened closely to your feedback on Discord. It’s been incredibly helpful and encouraging! Thank you for being so passionate and vocal! 🙌
[h3]Right now, one of our main focuses is on implementing Cloud Saves—a feature that needs careful testing to ensure nothing breaks your savegames or progress. Alongside that, we’re tackling quality-of-life improvements, balancing updates, and bug fixes.[/h3]
Balancing in particular is a tricky beast. It’s a fine line between being too aggressive or too conservative, and we want to make sure we get it just right. Especially yesterday’s patch already addressed some of the reported issues, and we’re continuing to roll up our sleeves to finish the next update as soon as possible. As a two-person team, we’re fully committed to doing things properly, even if it means taking the time to do it right.
As a sneak peek: we're currently looking at progression speed and plan to tweak a few things to improve the experience for all Vikings out there. This includes slightly lowering the base difficulty for a smoother start, while also ramping up the blood sacrifice (yes, you heard right 🔥🩸) for those of you seeking a more brutal, hardcore experience.
One small heads-up: we deactivated the demo for now. We’re all-in on the full game right now. Thanks so much for your understanding!
To close things off: what a fantastic release—thank you again! We’re beyond pumped and can’t wait to shape the future of Asgard’s Fall with this amazing community, through Early Access and far beyond. 🛡️❤️
Skål!
— Max & Vitali | The Asgard’s Fall Team

Over the past days, we’ve watched countless streams, read through discussions, and listened closely to your feedback on Discord. It’s been incredibly helpful and encouraging! Thank you for being so passionate and vocal! 🙌
[h3]Right now, one of our main focuses is on implementing Cloud Saves—a feature that needs careful testing to ensure nothing breaks your savegames or progress. Alongside that, we’re tackling quality-of-life improvements, balancing updates, and bug fixes.[/h3]
Balancing in particular is a tricky beast. It’s a fine line between being too aggressive or too conservative, and we want to make sure we get it just right. Especially yesterday’s patch already addressed some of the reported issues, and we’re continuing to roll up our sleeves to finish the next update as soon as possible. As a two-person team, we’re fully committed to doing things properly, even if it means taking the time to do it right.
As a sneak peek: we're currently looking at progression speed and plan to tweak a few things to improve the experience for all Vikings out there. This includes slightly lowering the base difficulty for a smoother start, while also ramping up the blood sacrifice (yes, you heard right 🔥🩸) for those of you seeking a more brutal, hardcore experience.
One small heads-up: we deactivated the demo for now. We’re all-in on the full game right now. Thanks so much for your understanding!
To close things off: what a fantastic release—thank you again! We’re beyond pumped and can’t wait to shape the future of Asgard’s Fall with this amazing community, through Early Access and far beyond. 🛡️❤️
Skål!
— Max & Vitali | The Asgard’s Fall Team
