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  3. New Language Support and Bug Fix Patch

New Language Support and Bug Fix Patch

[p]Greetings, Masters of the Occult,[/p][p]
It’s been a week since The Killing Stone launched, so before we get into today's update, we wanted to take a second to say thank you! [/p][p][/p][p]Thank you for believing in our vision for this game, thank you for talking about it, streaming it, leaving a review, and telling your friends. We’re incredibly grateful to see so many of you rally around our 17th Century horror. [/p][p][/p][p]But, to business! [/p][p][/p]
New Languages Unlocked
[p]Firstly, we’re happy to announce that we have updated the game to support four additional languages: Simplified Chinese 中文, Latin American Spanish, French, and German.[/p][p]
This update also comes with some tweaks and fixes to issues that our players have found. Again, thank you! So, let’s get into it…[/p][p][/p]
General Changes and Fixes
  • [p]Credits have been updated to include the Localization Team, and we’ve updated a few other contributors per request.[/p]
  • [p]Numerous textual updates to the Narrative, fixing Typos and tweaking language slightly where it was confusing.[/p]
  • [p]Numerous Minor UI Animation Glitches have been resolved.[/p]
  • [p]Improved hit detection on hovered cards to better match card on screen.[/p]
  • [p]Revelation count will now appear in all rooms, even if the player has skipped the tutorial.[/p]
  • [p]Fix for a Softlock related to breaking out of the Chops Introduction Cinematic.[/p]
  • [p]Fix for a Softlock related to a Tutorial not firing during the Forge[/p]
  • [p]Minor UI Fixes related to Input Icons sometimes being the wrong input.[/p]
  • [p]Fix for incorrect illustration animation during Vollem chapter.[/p]
  • [p]Fix for unreachable talk icon appearing below the grotto (state is saved, so requires player “contemplate” the dollhouse if mid chapter)[/p]
  • [p]UI tweaks to draw attention to Undo and available options in forge/pact/boon/bane/bargain rooms[/p]
  • [p]Fix for One Eye being difficult to interact with when returning from a Ritual during the Tutorial.[/p]
  • [p]Improved the Ordering of the Dialogue Choices in Conversations[/p]
  • [p]Fix for the boon “Riddle-Cleaving Edge” having a bane background[/p]
  • [p]Improved legibility of a text line in the Forge[/p]
  • [p]Texture fixes on statues in Intro sequence[/p]
  • [p]Fix for failing a ritual before bargaining is introduced and being sent to remove a chit from a non-existent bargaining game.[/p]
  • [p]Small animation fixes to Mr. Chops[/p]
  • [p]Increased font legibility on familiar selection and demon bane announcements
    [/p]
Card Changes and Fixes
  • [p]Fix for Echo having no functionality.[/p]
  • [p]Fix for Flail dealing only 2 Damage when its description says 3.[/p]
  • [p]Fix for Changeling-Gate destroying cards in its opponent’s deck.[/p]
  • [p]Fix for Dhampyr being drawn as Ennui when using Valravn’s ability.[/p]
  • [p]Fix for Siren being drawn as Abhorrence when using Valravn’s ability.[/p]
[p]
[/p][h3]NOTE: Intel UHD and Iris Xe cards not supported[/h3][p]Lastly, please note that the game is not compatible with Intel UHD and Intel Iris Xe cards. We do not have plans to support these cards, and these systems may experience issues. Thank you for your understanding.[/p][p]
As we mentioned at the top, we are incredibly grateful for all the love and support the game has received so far. If you have enjoyed the game, we ask if you could leave a review here on Steam. Reviews still make a huge difference to the game's visibility, especially for small teams like ours!

We will have more news, our content roadmap, and more to come in the future, but for now…
[/p][p]See you out there, Maven.[/p][p][/p][p]- Question
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