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Demo 361 - Patch Notes

Another chunky patch! Hope you guys like the surprises we've got for ya :)

  • ABRAKABADRA: new decree that turns enemies into FROGS!
  • Increased max number of enemy troops
  • Battle cry on final battle!
  • Yeaaaaaaaaargh*
  • Anticipated Expansion year to improve player's strategizing capabilities.
  • Offering card was updated! You now have one more card to delete plots (and get a cool bonus out of it)
  • Exploration decree is now stronger!
  • Optimized explosion FXs drastically improving end game performance.
  • Optimized Shaman AI, improving game performance.
  • French language is now available (santé!)
  • Endless mode difficulty curve is less steep in the early years.
  • Endless mode difficulty curve should be harder in later years.
  • New Baron mode: try your skills in a higher difficulty!
  • Boss battles are now more challenging
  • Units killed by the Mangler will now also make Demon's Altar stronger.
  • Several new UI indicators and tooltips added.
  • Hovering over card types now tell you what card type they are. Now you can make sure you know what is a tower and what is a summoning building!
  • Improved UI during battle.
  • Adding Enchantments to plots will now trigger a correspondent text FX
  • Cemetery plots now shows its summoned Skeletons stats.
  • Boar and Shaman plots now tell you their buff effects.
  • Added a delay in the Merchant event to prevent misclicking.
  • Made sure that when your castle is at its max level, Castle cards stop appearing in the game.
  • Fixed a very weird Unity glitch that cause the game to not properly shut down on some computers.


Let us know how the Endless Mode is feeling for you! We're still balancing it out and would love to hear your experiences.

And oh! If you haven't yet, don't forget to wishlist the full game. It really helps!

https://store.steampowered.com/app/2784470/9_Kings/

Love,
Sad Socket team