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  3. 9 Kings Releases into EA on May 23rd!

9 Kings Releases into EA on May 23rd!

We're getting close, everyone! You've been patient and kind. Now, we're only a few weeks away, and we really want to share with you what to expect from the EA release of 9 Kings.


[h2]New kings[/h2][hr][/hr]Play as the King of Stone! Play as the King Of Nature! Play as the King of Progress! Seven out of the nine main kings in the game will be available at launch. Each has a unique archetype and adds a completely new layer to the entire game. What do they do, you ask? You'll find out very, very soon.

[h2]Meta-progression[/h2][hr][/hr]Perks are available at last. And you can now make your kingdom's glory be remembered for generations!


[h2]All difficulty levels[/h2][hr][/hr]Experience the pure 9 Kings design by trying to beat the core game in all the full-game difficulties! Endless mode is fun, but we find this to be even more fun. Be strategic, smart, and lucky: We can't wait to see the highest difficulty the community can reach.

[h2]Longer core game[/h2]By the way, the great war now lasts 33 years! This will drastically change the strategies you will need to employ to beat each run.

[h2]Special cards[/h2][hr][/hr]The Merchant might hold some surprises for you. And they're kinda crazy. Like, game-breaking crazy.


[h2]Blessing events[/h2][hr][/hr]Every run now has a mini side-quest that will grant you bonuses! Fulfill the prophecy with your kingdom-building skills during your run, and you shall be rewarded. The blessing system is here to make your runs even more dynamic, unique and strategic.

[h2]Twice as many decrees[/h2][hr][/hr]That's right. We hope you'll find hundreds of new ways to break the game and make us go nuts.

[h2]Community Input[/h2][hr][/hr]You can finally save/load your current run, attack buildings now get buffs from other buildings, bosses have HP bars, perks were improved, cards were buffed, UI info was improved. All thanks to your inputs. Please keep your notes coming. QoL and performance improvements are ongoing tasks in 9 Kings, and the reason we're releasing an EA version is YOU and your inputs.


[h2]Release on May 23rd[/h2][hr][/hr]We know—the store said May 19th. And we’re really sorry for the minor delay! Due to some logistical issues, we had to push things back a few days. But the good news is: ultimately, we’re doing this so we can deliver everything listed above, which is much more than originally planned. We truly want you to have as much content as possible and hope you understand—we’ll keep working hard not to let you down!

[h2]Ongoing, unconditional support[/h2][hr][/hr]We'll be working day and night on 9 Kings upon release. Expect constant improvements and big content patches very frequently as we progress towards 1.0.

We can't wait for you to get your hands on the game. Thanks for sticking around and for all the support. It means the world to us. See you on May 23rd!

Love,
Sad Socket team