Patch #09: New cards! New achievements! Quick restart!
[p]Patch #09... had to be a cool update right? Brace yourselves for some new content, folks.[/p][p][/p][h3]Steam Reviews: Your Feedback Matters[/h3][p]We've been reading through all your Steam reviews, and we appreciate the feedback we've been receiving. We'd love to continue seeing more of your thoughts! It helps us know what to focus on for each upcoming patch. [/p][p][/p][p]List of changes (0.7.81): [/p][p][/p][p]NEW CONTENT: [/p]
Love,
Sad Socket team[/p]
- [p]14 new achievements are now available. [/p]
- [p]A cool achievement screen is now in-game (track your progress, admire your shiny gold medals)[/p]
- [p]New card: Gigantify (Rainbow Tome)[/p]
- [p]New card: Echoform (Rainbow Tome)[/p]
- [p]New card: Haste (Rainbow Tome)[/p]
- [p]New card: Temple (Rainbow Building)[/p]
- [p]New card: Ogre (Rainbow Troop)[/p]
- [p]Added a credits screen (there's a lot of people we needed to thank) [/p]
- [p]Added a quick restart button (you asked, you got it)[/p]
- [p]Added more volume levels for audio customization[/p]
- [p]Navigation issues during Perk selection on computers with peripherals should no longer occur[/p]
- [p]Smoother intro transitions [/p]
- [p]Faster transitions (Prophet screen, Stat screen)[/p]
- [p]Skippable Prophet text[/p]
- [p]UI visual tweaks[/p]
- [p]UI is becoming keyboard/controller friendly (WIP)[/p]
- [p]Fixed a localization issue that caused severe lag in some systems (sorry!)[/p]
- [p]Spores from Mycelium now properly inherit buffs from Blacksmiths and Beacons[/p]
- [p]Flametower is now properly getting movement speed boosts[/p]
- [p]Earthworking a level 3 Concabulator will give you 2 Concabulators and 1 Broken Cabulator again[/p]
- [p]Trappers now gain a bit of attack speed when leveling up[/p]
- [p]Fixed a conflict caused by ending a run during an animation[/p]
- [p]Re-enchant now properly works with all enchantments.[/p]
- [p]Improved Executioner targeting system[/p]
- [p]Fixed visual display of ranged projectiles (they would randomly be invisible)[/p]
- [p]Damage pop ups now always display actual damage output of melee troops[/p]
- [p]Fixed a glitch that charged 30 gold whenever using Explore/Earthworks during Endless Mode [/p]
- [p]HOTFIXED: The Dispenser now processes attack speed properly again[/p][p] [/p]
Love,
Sad Socket team[/p]