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  3. Hotfix #7 | Accessibility Improvements

Hotfix #7 | Accessibility Improvements

[p]Hello everyone![/p][p]We've just released an important update that adds a highly requested accessibility feature along with various bug fixes and balance adjustments.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]Improvements:[/p]
  • [p]Add Colorblind Mode to assist with color-dependent puzzles (located in the accessibility menu)[/p]
[p]Balance:[/p]
  • [p]Adjustments to Teddy Taunt. Increase cost by 1 MP, reduce DEF by 1.[/p]
[p]Bugfixes:[/p]
  • [p]Fix a bug that cause Sun Gems to not ID correctly in the collectible menu[/p]
  • [p]Fix bug where Nickel wouldn’t despawn from his shop during Ch3 if advancing dialogue too quickly[/p]
  • [p]Fix coins respawning in obstacle course[/p]
  • [p]Fix backwards Telepager laser outside of the Innsbeak Chapel[/p]
  • [p]Improve water detection when inside canoes in Innsbeak[/p]
  • [p]Fix a rare bug in Ch3 where the player can accidentally skip through fight sequences[/p]
  • [p]Fix Tinder’s lighting getting bugged[/p]
  • [p]Fix potential game-breaking sequence break in Ch4[/p]
  • [p]Fix some minor typos throughout[/p]
[hr][/hr][p]Thank you for your continued feedback and support![/p]