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The Five Gamblers (0.8.0)

[h3]Patch Highlights[/h3][p]This update introduces a comprehensive difficulty rebalance alongside several new and reworked game systems.[/p]
  • [p]Health: A new resource that functions as extra move.[/p][p] [/p]
  • [p]Darts: An optional risk challenge available for prizes in Rounds 2 and 3 of each stage.[/p][p][/p][p][/p]
  • [p]A new class, Tinkerer, has been added.[/p]
  • [p]Boss artwork has been reworked! [/p]
  • [p]Ball & Bet Merge: The Ball and Bet tier upgrade system has been reworked.[/p]
  • [p]Archer: Ability reworked.[/p]
  • [p]Improved the overall tutorial to match the newly added features.[/p]
[p][/p][h3]Balance Adjustments[/h3]
  • [p]Health has been added. If you run out of moves in a round, you can consume Health to play additional tokens. If all Health is depleted, the game ends in defeat.[/p]
  • [p]Darts have been reintroduced. Unlike before, players can now choose whether to take the Dart challenge before using the first move of Rounds 2 and 3 in the main stage.[/p]
  • [p]Starting gold increased from 8 → 9.[/p]
[h3]Class Adjustments:[/h3]
  • [p]Archer ability has been changed. After rolling the ball three times, the player can now choose which pocket the ball will land in.[/p]
  • [p]The Archer now has Color as its default bet again.[/p]
  • [p]The Trickster now has High/Low as its default bet again.[/p]
  • [p]The Hunter’s default bet has been changed from Even/Odd to Column.[/p]
[h3]Boss Adjustments:[/h3]
  • [p]Bosses of the same type will no longer appear more than once in a single run.[/p]
  • [p]The Lion boss now appears every 5 rounds in challenge rounds.[/p]
[h3][/h3][h3]Ball or Bets Adjustments[/h3]
  • [p]The Ball and Bet upgrade system has been changed. Instead of upgrading items by purchasing them in the shop, equipping the same Ball or Bet multiple times on the same token now increases that item’s tier.[/p]
  • [p]Changing balls no longer preserves the previous tier.[/p]
  • [p]Heart Ball price changed: 7 → 4[/p]
  • [p]Ice Ball price changed: 4 → 3[/p]
  • [p]Large Ball price changed: 7 → 8[/p]
  • [p]Multi Ball price changed: 7 → 8[/p]
  • [p]Pocket Ball price changed: 7 → 4[/p]
  • [p]Repeat Ball price changed: 5 → 4[/p]
  • [p]Super Ball price changed: 5 → 7[/p]
  • [p]Super Ball tier multiplier changed from +100/150/200/250% → +50/120/190/260%[/p]
  • [p]Target Ball price changed: 7 → 5[/p]
  • [p]Wave Ball price changed: 6 → 4[/p]
  • [p]Chaos Bet price changed: 6 → 5[/p]
  • [p]Gold Bet price remains unchanged: 3 → 3[/p]
  • [p]Ice Bet price changed: 7 → 6[/p]
  • [p]Monarch Bet price changed: 8 → 7[/p]
  • [p]Color, Even/Odd, High/Low, Column, and Dozen bets no longer appear in the shop.[/p][p][/p]
[h3]Bet Value Adjustments[/h3]
  • [p]Column / Dozen bet values changed from 30/50/70/90/130/170/230 → 30/45/60/75/105/135/180[/p]
  • [p]Line bet values changed from 50/80/110/140/200/260/350 → 70/90/110/130/170/210/270[/p]
  • [p]Corner bet values changed from 60/95/130/165/235/305/410 → 80/105/130/155/205/255/330[/p]
  • [p]Street bet values changed from 70/110/150/190/270/350/470 → 90/120/150/180/240/300/390[/p]
  • [p]Split bet values changed from 80/125/170/215/305/395/530 → 100/135/170/205/275/345/450[/p]
  • [p]Straight bet values changed from 100/160/220/280/400/520/700 → 110/150/190/230/310/390/510[/p][p][/p]
[h3]Bet Price Adjustments[/h3]
  • [p]Line bet price: 1 → 2[/p]
  • [p]Corner bet price: 1 → 3[/p]
  • [p]Street bet price: 1 → 4[/p]
  • [p]Split bet price: 1 → 5[/p]
  • [p]Straight bet price: 1 → 6[/p][p][/p]
[h3]Token Adjustments[/h3]
  • [p]Metal Tokens are no longer affected by Dart effects.[/p]
  • [p]Double Token price reduced from 8 → 5.[/p]
[p][/p][h3]Pocket Adjustments[/h3]
  • [p]Gluttony Pocket now selects 3 pockets. Price: 5 → 6, Chips per pocket: 25 → 30[/p]
  • [p]Chain Pocket chips increased: 10 → 20[/p]
  • [p]Portal Pocket price changed: 7 → 5[/p]
  • [p]Forge Pocket price changed: 8 → 7[/p]
  • [p]Frost Pocket price changed: 4 → 3[/p]
  • [p]Gold Pocket selection count increased: 6 → 7[/p]
  • [p]Joker Pocket price changed: 7 → 6[/p]
[p][/p][h3]Shop Adjustments[/h3]
  • [p]Shop rerolls now allow you to visit the same type of shop in the next round.[/p][p][/p]
[h3]Quest and Reward Adjustments[/h3]
  • [p]Hole In One: clear condition changed from clearing 4/5 rounds → clearing 5/6 rounds.[/p]
  • [p]Round Robin: clear condition changed from clearing 3/4 rounds → clearing 5/6 rounds.[/p]
  • [p]Round Robin: discard reward increased from 5 → 7.[/p]
  • [p]Investment: clear condition changed from collecting 55/65 coins → 50/60 coins.[/p]
  • [p]Relay Race: clear condition changed to rolling the ball 25/30 times.[/p]
  • [p]Relay Race: bet reward increased from 30% → 50%.[/p]
  • [p]No More Gambling: clear condition changed from 300/400 → 350/450.[/p]
[p][/p][h3]House Edge / Challenge Mode Adjustments[/h3]
  • [p]Increasing House Edge level no longer grants additional coins.[/p][p][/p]
[h3]Bug Fixes:[/h3]
  • [p]Fixed a bug where the Archer’s ability would activate in the shop after reconnecting.[/p]
  • [p]Fixed a bug where only one dice reroll option appeared in certain situations.[/p]
  • [p]Fixed a bug where the game would stop when using the Tinkerer ability under certain conditions.[/p]
  • [p]Fixed an issue where the boss description would not be displayed for some bosses.[/p]
  • [p]Fixed an issue where tokens were drawn in order to the draw pile when reconnecting to the game.[/p]
  • [p]Fixed a bug where Blaze Dart was always applied when all darts were triggered.[/p]