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Bingle Bingle News

0.7.1 hotfix 1 (Revised)

  • [p]Fixed a bug that calculated the oppression score incorrectly.[/p]
  • [p]Fixed a bug that made Harbinger Ball never use up a turn.[/p]
  • [p]Fixed a bug where StrikeStreet targeted 0 when it used all pockets.[/p]
  • [p]You can now open the description window with the Tab key (supports Steam Deck).[/p]
  • [p]Fixed an issue where betting was not possible when all pockets were 0.[/p]
  • [p]Fixed a bug that caused the game to stop when entering a boss while holding Snowdrop and Frost Pocket.[/p]
  • [p]Fixed a bug where Fickle did not remove tokens from the deck correctly when destroying other tokens.[/p]
  • [p]Fixed a bug where Token Burner did not open the token deck after restarting.[/p]
  • [p]Fixed a bug that treated Golden Ratio as a chip badge.[/p]
  • [p]Fixed a bug where Chaos Bet calculated valid betting positions incorrectly.[/p]
[p]+[/p]
  • [p]Fixed a bug where Oppression, once activated, could not be disabled by other abilities.[/p]
  • [p]Fixed a bug where Oppression stopped generating score when it was disabled.[/p]

0.7.1 Patch Note

[p][/p][p][/p][h3]Collection[/h3][p]-A collection has been added. For now, you can only view basic item information, but additional statistical data will be available in future updates.[/p][p]-The Collection feature unlocks after you defeat the Stage 1 boss once.[/p][p][/p][h3]Changes[/h3][p]-When rerolling choices using the dice, options that have already appeared will no longer show up again (though once all options have appeared at least once, they may appear again).[/p][p]-When purchasing a pocket, pockets with the same number now highlight.[/p][p]-We revised the shop reroll text due to feedback that it was confusing, and moved the changing shop information into the detailed info section.[/p][p]-Overall mouse and button interaction logic has been improved so button descriptions display correctly.[/p][p]-Reduced the delay between token shuffle → draw.[/p][p]-To avoid confusion, Wood Tokens now display 0 chips and 0 mult when they are the currently active token.[/p][p]-The Large Ball can now add multiple stacks for different items at once.[/p][p]-You can now see the last ability the Trickster used.[/p][p]-Added new effects to Strike Street.[/p][p]-Slightly increased the spawn rate of rare badges, and slightly decreased the spawn rate of common badges.[/p][p]-The score calculation effect has been improved.[/p][p]-The acceleration based on the speed setting works better now.[/p][p]-The default speed setting has been changed to 2.[/p][p]-The Bard now shows its effects at better, more fitting timings.[/p][p][/p][h3]Bug Fix[/h3][p]-Fixed several parts of the UI where changing the language would not properly update.[/p][p]-Fixed a bug where the Molotov Cocktail did not properly display current item values.[/p][p]-Fixed a bug where the Molotov Cocktail’s description was displayed in the wrong location.[/p][p]-Fixed an issue where Struere Two would not activate unless its value was exactly 2.[/p][p]-Fixed an issue where Struere Two would apply stacks after calculation instead of before.[/p][p]-Fixed a bug where the token UI would not return to the first page after restarting when there were more than two pages of tokens.[/p][p]-Fixed a bug where Bag of Balls would always activate.[/p][p]-Fixed a bug where Tantrum would return destroyed tokens (destroyed by discard) back into the draw pool.[/p][p]-Fixed a bug where game modes and House Edge were loaded incorrectly when restarting after selecting Continue.[/p][p]-Fixed a bug where House Edge kept increasing even in Seed Runs.[/p][p]-Fixed a bug where the spawn rates of various related items were not being adjusted correctly.[/p][p]-Fixed a bug where the Pocket Collector didn’t interact properly with the Bard.[/p][p]-Fixed a bug where the seed behaved differently the first time you entered it after starting the game.[/p][p][/p][p][/p][h3]Russian & Simplified Chinese[/h3][p]The beta translations for Russian and Simplified Chinese have been improved.
You can enable beta language support by selecting the language in the settings menu.[/p][p]Special thanks to Energ_Turtle and DanexusS for their help in fixing the translations! [/p]

0.7.0 hotfix 2

  • [p]Fixed a bug where the Golden Mace didn’t work when its value was the same as the description.[/p]
  • [p]Fixed a bug where Challenge Mode was not properly unlocked when loading certain old save files.[/p]
  • [p]Fixed a bug where House Edge was not unlocked after clearing the game with characters other than the Archer.[/p]
  • [p]Fixed an issue where the pocket description remained on screen when it wasn’t needed.[/p]
  • [p]Fixed a bug where House Edge didn’t properly increase the score.[/p]
  • [p]Fixed a bug where Sazerac Score decreased the score instead of increasing it.[/p]

0.7.0 hotfix

[p][/p]
  • [p]Added German language support (beta).
    (French, Spanish, Russian, Japanese, Chinese, and German are currently in beta.)[/p]
  • [p]Improved language switching for smoother transitions.[/p]
  • [p]Fixed a bug with incorrect default font selection.[/p]
  • [p]Added SHIFT functionality to several items that required a "View Details" feature.[/p]
  • [p]Fixed a bug where the Woodmissar’s effect that removed the disadvantage of Wood Tokens was still being applied.[/p]
  • [p]Fixed an issue where The Last Shot would not reactivate after triggering once.[/p]
  • [p]Fixed a bug where the Trickster caused game buttons to become unresponsive when gaining items whose states change instantly.[/p]
  • [p]Fixed an issue where the Reward / Bonus / Quest windows occasionally failed to display proper animations.[/p]
  • [p]Fixed various text errors.


    Come join our Discord channel and leave a discussion![/p]

0.7.0 Now Live!

[p]In version 0.7.0...[/p][p][/p][h2]There are Art Reworks! [/h2][p]Introducing a main menu decorated with new objects and the mascot Mr. Bingle! Additionally, in-game and shop UIs have been changed, most art resources reworked, and new music added! [/p][p][/p][p][/p][h2]Challenge mode added![/h2][p]Try clearing the game under special conditions! For now, only six types are available temporarily, but more will be added later. [/p][p][/p][h2]The tutorial reworked! [/h2][p]We've created a new tutorial to make Bingle Bingle easier to understand! Mr. Bingle kindly teaches you! For users who have already completed the tutorial stages, you can try the updated tutorial in the settings menu. [/p][p][/p][p][/p][h2]Seed added! [/h2][p]Each run now has a unique seed! You can now play other users' runs or share your own![/p][p][/p][h3]Many items have been changed.[/h3][p](balls, bets, pockets, badges... all of them!) [/p][p]Since many items had inherent issues with their effects, we've adjusted numerous non-intuitive or inconvenient item effects while modifying the system. [/p][h3]
Improved the issue of the game feeling too complex. [/h3][p]The existing UI has been made more intuitive and concise, and we've added numerous UIs to display previously missing information (such as Luck, partial preview of scores obtainable from tokens, etc.).[/p][p] [/p][h3]Descriptions have been revised.[/h3][p]New keywords have been added... Item descriptions have been made concise, and detailed info can be checked via the SHIFT key! [/p][p][/p][h3]Additionally... [/h3][p]You can check the detailed changes in the beta version Patch Notes! 0.7.0(beta) / 0.7.0b [/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p][/p][p]We thank everyone who has waited for a long time. In version 0.7, we wanted to fix the critical issues from the previous Bingle Bingle, and we determined they were deep within the game. We underwent major repairs several times, from changing the game engine to reworking text and art. It took a long time, so we're sorry for the disappointment caused to those waiting. But we're thrilled to finally show you the update. Going forward, we expect to have more frequent updates with expanding content. Please look forward to Bingle Bingle with more to enjoy ahead! [/p][p][/p][p]Join our Discord server and leave discussions![/p][p]https://discord.gg/CDmyaAudKx[/p][p][/p]