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Bingle Bingle News

0.7.1 hotfix 1 (Revised)

  • [p]Fixed a bug that calculated the oppression score incorrectly.[/p]
  • [p]Fixed a bug that made Harbinger Ball never use up a turn.[/p]
  • [p]Fixed a bug where StrikeStreet targeted 0 when it used all pockets.[/p]
  • [p]You can now open the description window with the Tab key (supports Steam Deck).[/p]
  • [p]Fixed an issue where betting was not possible when all pockets were 0.[/p]
  • [p]Fixed a bug that caused the game to stop when entering a boss while holding Snowdrop and Frost Pocket.[/p]
  • [p]Fixed a bug where Fickle did not remove tokens from the deck correctly when destroying other tokens.[/p]
  • [p]Fixed a bug where Token Burner did not open the token deck after restarting.[/p]
  • [p]Fixed a bug that treated Golden Ratio as a chip badge.[/p]
  • [p]Fixed a bug where Chaos Bet calculated valid betting positions incorrectly.[/p]
[p]+[/p]
  • [p]Fixed a bug where Oppression, once activated, could not be disabled by other abilities.[/p]
  • [p]Fixed a bug where Oppression stopped generating score when it was disabled.[/p]

0.7.1 Patch Note

[p][/p][p][/p][h3]Collection[/h3][p]-A collection has been added. For now, you can only view basic item information, but additional statistical data will be available in future updates.[/p][p]-The Collection feature unlocks after you defeat the Stage 1 boss once.[/p][p][/p][h3]Changes[/h3][p]-When rerolling choices using the dice, options that have already appeared will no longer show up again (though once all options have appeared at least once, they may appear again).[/p][p]-When purchasing a pocket, pockets with the same number now highlight.[/p][p]-We revised the shop reroll text due to feedback that it was confusing, and moved the changing shop information into the detailed info section.[/p][p]-Overall mouse and button interaction logic has been improved so button descriptions display correctly.[/p][p]-Reduced the delay between token shuffle → draw.[/p][p]-To avoid confusion, Wood Tokens now display 0 chips and 0 mult when they are the currently active token.[/p][p]-The Large Ball can now add multiple stacks for different items at once.[/p][p]-You can now see the last ability the Trickster used.[/p][p]-Added new effects to Strike Street.[/p][p]-Slightly increased the spawn rate of rare badges, and slightly decreased the spawn rate of common badges.[/p][p]-The score calculation effect has been improved.[/p][p]-The acceleration based on the speed setting works better now.[/p][p]-The default speed setting has been changed to 2.[/p][p]-The Bard now shows its effects at better, more fitting timings.[/p][p][/p][h3]Bug Fix[/h3][p]-Fixed several parts of the UI where changing the language would not properly update.[/p][p]-Fixed a bug where the Molotov Cocktail did not properly display current item values.[/p][p]-Fixed a bug where the Molotov Cocktail’s description was displayed in the wrong location.[/p][p]-Fixed an issue where Struere Two would not activate unless its value was exactly 2.[/p][p]-Fixed an issue where Struere Two would apply stacks after calculation instead of before.[/p][p]-Fixed a bug where the token UI would not return to the first page after restarting when there were more than two pages of tokens.[/p][p]-Fixed a bug where Bag of Balls would always activate.[/p][p]-Fixed a bug where Tantrum would return destroyed tokens (destroyed by discard) back into the draw pool.[/p][p]-Fixed a bug where game modes and House Edge were loaded incorrectly when restarting after selecting Continue.[/p][p]-Fixed a bug where House Edge kept increasing even in Seed Runs.[/p][p]-Fixed a bug where the spawn rates of various related items were not being adjusted correctly.[/p][p]-Fixed a bug where the Pocket Collector didn’t interact properly with the Bard.[/p][p]-Fixed a bug where the seed behaved differently the first time you entered it after starting the game.[/p][p][/p][p][/p][h3]Russian & Simplified Chinese[/h3][p]The beta translations for Russian and Simplified Chinese have been improved.
You can enable beta language support by selecting the language in the settings menu.[/p][p]Special thanks to Energ_Turtle and DanexusS for their help in fixing the translations! [/p]

0.7.0 hotfix 2

  • [p]Fixed a bug where the Golden Mace didn’t work when its value was the same as the description.[/p]
  • [p]Fixed a bug where Challenge Mode was not properly unlocked when loading certain old save files.[/p]
  • [p]Fixed a bug where House Edge was not unlocked after clearing the game with characters other than the Archer.[/p]
  • [p]Fixed an issue where the pocket description remained on screen when it wasn’t needed.[/p]
  • [p]Fixed a bug where House Edge didn’t properly increase the score.[/p]
  • [p]Fixed a bug where Sazerac Score decreased the score instead of increasing it.[/p]

0.7.0 hotfix

[p][/p]
  • [p]Added German language support (beta).
    (French, Spanish, Russian, Japanese, Chinese, and German are currently in beta.)[/p]
  • [p]Improved language switching for smoother transitions.[/p]
  • [p]Fixed a bug with incorrect default font selection.[/p]
  • [p]Added SHIFT functionality to several items that required a "View Details" feature.[/p]
  • [p]Fixed a bug where the Woodmissar’s effect that removed the disadvantage of Wood Tokens was still being applied.[/p]
  • [p]Fixed an issue where The Last Shot would not reactivate after triggering once.[/p]
  • [p]Fixed a bug where the Trickster caused game buttons to become unresponsive when gaining items whose states change instantly.[/p]
  • [p]Fixed an issue where the Reward / Bonus / Quest windows occasionally failed to display proper animations.[/p]
  • [p]Fixed various text errors.


    Come join our Discord channel and leave a discussion![/p]