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Meat Lab 5 2025-05-19.a

We're monitoring the game feedback, bug report channels, and general chat for areas of improvement as we continue to balance and flesh out these systems. Here's some updates for tonight @Playtest News

[h2]Gameplay[/h2]
  • Breakable armor pieces (and the Butcher’s legs) can now get hit by all weapon types.
  • Ringo waits a little longer for smoke to clear after spawning before starting to move.
  • Made some changes to aim assist which should allow it to help, but at a lower level of effectiveness, while in the recovery phase of weapon recoil. Previously, it would remain inactive until recoil was entirely recovered.
  • Increase Duration of Sentience Buff 10s → 30s


[h3]Adjust Carl's Hunter Protection Quests[/h3]
  • Combine Hunter Protection 1.2 into Hunter Protection 1.1
  • Increase Hunter Delay on Hunter Protection 1.1 60s → 120s
  • Remove Hunter Protection 1.2
  • Increase Hunter Arrival Time 150s → 180s on Hunter Protection 1.1


[h3]Adjust Rewards for Carl Quests[/h3]
  • Adjusted Carl Rewards to grant a percent increase instead of a flat amount
  • Ancient Meat Knowledge – Now grants +5% Meat Ability Damage
  • Fish Meat Knowledge – Now grants +5% Meat Ability Damage
  • Rock Meat Knowledge – Now grants +5% Meat Ability Damage
  • Franken Felled – Now grants +10% Permanent Health
  • Spiral Spine 1.1 – Now grants +5% Head, Torso, and Leg Meat Durability
  • Spiral Spine 1.2 – Now grants +5% Head, Torso, and Leg Meat Durability
  • Toily Tumbled – Now grants +10% Permanent Health
  • Mutation Terminal – Now discovers @ Employee Rank 2
  • Artifact Terminal – Now discovers @ Employee Rank 3


[h2]Enemies[/h2]
  • The hunters now play awesome animations to go back home when you complete a prime directive while they are present


[h3]Hunter Balance Changes[/h3]
  • Scale Ringo & Starr’s Health +2% per 10 seconds spawned
  • Reduce Starr's Sprinting Melee Attack Damage 100 → 50
  • Reduce Starr's Melee Attack Damage 100 → 25
  • Reduce Ringo's Health 2000 → 1800
  • Reduce Ringo's Grasp Attack Damage 40 → 30
  • Increase Starr's Incapacitation Time 15s → 30s
  • Increase Ringo's Incapacitation Time 30s → 60s


[h2]Bug Fixes[/h2]
  • Fixed a bug if Ringo had been channeling her grasp attack on the player while despawning the debuff would persist until the player died
  • Fixed VFX and SFX bug with Starr’s healing ability; the visuals and sounds now loop for the entire 30 second state
  • Fixed whack a mole event being uncompletable if the leg ability slot was mutated. Thanks for the reports @s1toast
  • Fixed some bugs where some VFX tied to the Mutant Tag Team bosses were not rendering properly on clients
  • Fixed pathing bug where Hunters couldn’t reach spawn position in Tibbler’s Run
  • Fixed pothole in Tangus town, sorry Rebecca!