Weekly Update/10
This week at Aim Zen, serious software infrastructures were developed on data processability, in order to process player content correctly and transfer it to the cloud.
A serious part of the players' task creation system has been developed (EA version):
Users can specify and randomise the parameters of the tasks they create.
Implemented Task Settings:
The next Demo update will be in June, and since the updates until then will be technical, we'll be taking a break from visually pleasing devlogs.
Stay Tuned.
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These were the changes made this week, see you next week...
https://store.steampowered.com/app/2791290/Aim_Zen/
A serious part of the players' task creation system has been developed (EA version):
Users can specify and randomise the parameters of the tasks they create.
Implemented Task Settings:
- Target Mode: Grid, Single_Axis, Moving, Tracking.
- Target Scale.
- Randomize Target Scale.
- Maximum Target.
- Randomize Maximum Target.
- Spawn Delay.
- Randomize Spawn Delay.
- Target Movement Speed.
- Randomize Target Movement Speed.
- Direction Change Interval.
- Ranomize Direction Change Interval.
The next Demo update will be in June, and since the updates until then will be technical, we'll be taking a break from visually pleasing devlogs.
Stay Tuned.
----------------------------------------------------------------------------------------
These were the changes made this week, see you next week...
https://store.steampowered.com/app/2791290/Aim_Zen/