Starground v0.12 Released

[h3]Starground's fourth major update is here! This update is all about enhancing the current dungeon, and making each run as unique and interesting as possible. New enemies, new rooms, and ranged weapons all add in new things to do and explore in the dungeon![/h3]
Whats New
[h2]Ranged Weapons[/h2]

Ranged weapons are finally here in Starground! Ranged weapons can be built in the tool bench under the new "Ranged" tab, and can be brought into dungeons alongside a melee weapon. Ranged weapons open up new possibilities for enemies, more support-centric combat styles, and more reasons to find new parts.
Ranged weapons are built out of four kinds of parts, each with their own stats. This update starts us out with 4 core parts (modulating the effect of the weapon), and 7 other supporting parts. Gun parts can also be purchased from Bissala in the Space Hub. These mechanics opens up a whole new world of combat, and will be continually balanced post-update.
[h2]New Enemies[/h2]

3 brand new enemies have been added into the dungeon to spice up gameplay and make combat much more interesting, instead of just "walk and hold left click". These include:
- Antoid Husk, a basic shambler enemy that will eventually be moved to a new zone (next update)
- Moleshroom, a ranged enemy that pops up from underground in random spots in the room.
- Peckii, a flying mosquito enemy that will circle around you, applying regeneration to other enemies.
[h3]New Rooms[/h3]

Dungeons now have new rooms to explore! Dungeons will have a bit more variety now, including a fishing room. New dungeon-specific fish will be introduced in coming updates.
That's all for right now! Our next couple of smaller updates will add in some content that didn't quite make it into this version, and address any balancing issues with ranged weapons.
[h3]If you run into any problems, please report them on the Steam forums, or over on Discord. Enjoy![/h3]
[h2]Follow Along[/h2]
Want to follow the development of Starground more closely? Please consider joining the official Discord, or tuning into regular devstreams held over on Twitch.


Full Changelog
[h2]Additions[/h2]
- Added a dungeon fishing room
- Added ranged weapons
- Added a ranged tab to the tool bench
- Added The Chumbo gun part
- Added The Season's Rite gun part
- Added the Blightbone gun part
- Added the pistol grip gun part
- Added the sniper scope gun part
- Added the pistol barrel gun part
- Added the rifle stock gun part
- Added the sniper barrel gun part
- Added the finger gun grip gun part
- Added the aviator sight gun part
- Added the Peckii enemy
- Added the Moleshroom enemy
- Added the Antoid Husk enemy
[h2]Changes[/h2]
- Upgraded the engine to 4.4, greatly improving performance and overall stability of the game
- Brightened the red warning color
- Made it so that incomplete research now has red numbers
- Made it so that the weapon recharge noise doesn't play unless a tool can be used
- Increased the light node limit from 64 to 256
- Made it so that effects with shorter lengths will not override longer current effects
- Made it so that all effects are cleared on death
- Made it so that poison clouds will fade out
- Made it so that poison clouds now apply an effect instead of it's own damage
- Changed the sprite for item cooldowns
- Made it so that Mini-Diadematuses now no longer deal damage, but instead apply slowness
- Made it so that Diadematuses now emit a poison cloud when a player is close by
[h2]Fixes[/h2]
- Fixed an issue where effects that last 1 second do not apply their damage at the end
- Fixed an issue where space elevators didn't work
- Fixed an issue where dreadcap was not immune to poison
- Fixed an issue where space hub NPCs would be saved, causing them to build up
- Fixed an issue where applying effects did not check for resistances
Multiplayer Games Night?
Have you already got a group to play Starground online together?
Check out these other online multiplayer offerings from 2 Left Thumbs!
17.waves is a co-op tower defense, with Overcooked-like multitasking.
There's a free demo available now that you can play online!
https://store.steampowered.com/app/2369760/17waves_TD/
In the mood for something scarier? Check out the co-op horror roguelike, The Doorway Effect.
Sign up for the playtest, so you don't miss the demo coming later this year!
https://store.steampowered.com/app/2326550/The_Doorway_Effect/