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Starground v0.12.1.0 Released

[h2]We at Big Boy Games have finally decided to sell out![/h2]

[h3]You can expect all sorts of awesome microtransactions and expensive DLC goodies coming soon to a Starground near you! This update starts us out with:[/h3]

[h2]Battle Pass[/h2]

Our first new feature to start off building the Big Boy Marketplace is the Battle Pass! This lets you unlock a bunch of new skins (more on that below), and includes some premium items that require the "purchase" of Premium.

[h2]Radical Skating[/h2]

Skateboarding in Starground is as gnarbuckle as ever broski! Skating scores and effects are active during April Fools', and can be permanently activated by holding the License To Skill artifact in your inventory (can be acquired from Toby Hawk by doing a sick trick for him).

[h2]Character Skins (not a joke actually)[/h2]

Players can now select a skin from the main menu under the new Character Customization menu. There are currently 14 new skins to choose from, with 6 of those being unlocked through the totally real battle pass.

These skins will sync with multiplayer, and unlocks are persistent across games. In the near future, functionality will be added to allow players to upload their own skins, and have them sync on multiplayer (like Minecraft).

(And some real talk, there's no plan to ever monetize skins (or anything), but keep it completely free and unlockable in-game).

[h3]April Fools' content is only active for today, but can be accessed again by setting your clock.[/h3]

[h3]We'll see you all in 2027 with the release of Starground: The Movie, starring Jack Black as John Starground[/h3]

This is of course all an April Fools' joke by the way, incase it wasn't obvious except for the skin stuff, that's like real feature

Full Changelog

[h2]Additions[/h2]
  • Added the Battle Pass
  • Added epic skating effects
  • Added the character customization menu
  • Added 14 skins
  • Added icons to the main menu buttons
  • Added Toby Hawk
  • Added the License To Skill artifact (can be obtained by doing some sick tricks for Toby Hawk)
  • Removed crypto-miner (sorry guys, I know it was a loved feature by many)

[h2]Changes[/h2]
  • Increased the spacing between required materials on the research menu
  • Made it so the player can enable Smell O'Vision (not actually)

[h2]Fixes[/h2]
  • Fixed an issue where using a skateboard would cause hands to be incorrectly positioned

[h2]Optimizations[/h2]
  • Improved performance of various parts of the game by establishing a static reference to the world manager