1. Starground
  2. News
  3. Starground Alpha v4.0 Released

Starground Alpha v4.0 Released

The long awaited v4.0 is finally out! This version includes a ton of new things, which I outline all below. With a big update like this, there are of course issues and balancing that needs to be worked out, so as always, let me know about your thoughts and suggestions on Discord.

[h2]Additions[/h2]
  • Added lamps
  • Added stone walls
  • Added the mushroom boss (deathcap)
  • Added a key to disable/enable nighttime darkness (f1)
  • Added functionality to splitters
  • Added biofuel (4x more efficient fuel option crafted with wood)
  • Added the shredder (will destroy all items put into it)
  • Added shaking to some machines when working
  • Added sound effects to placing buildings
  • Added track Deathcap
  • Added boss healthbars


[h2]Changes[/h2]
  • Disabled building land effects on load (decreases load time)
  • Disabled the pathing debug lines for ancient automatons
  • Made it so projectiles move through walls
  • Decreased the lifespan of particles (10s -> 2s)
  • Changed the flashlight to use mix instead of add (meshes with other lights)
  • Improved the shape of the weapon trail
  • Decreased the audible radius of player slash sounds
  • Increased attack radius of ancient automatons
  • Removed track Careful in the dungeons
  • Updated track New Life in the overworld
  • Changed the crafter recipe from 10 iron ingots to 5 iron and copper ingots
  • Changed the daycycle ambient colors
  • Improved appearance of dropped items (shine effect and moving up and down)


[h2]Fixes[/h2]
  • Fixed an issue where projectiles would not correct for lag
  • Fixed an issue where enemy health would not get set correctly
  • Fixed an issue where the weapon trail would get really slow when lagging
  • Fixed multiple multiplayer related issues with items updating on conveyors, movers, and splitters
  • Fixed an issue where a leave message for non-existent players are sent on load
  • Fixed an issue where joining/leaving messages added extra newlines
  • Fixed a crash caused by enemy projectiles
  • Fixed issues related to taking damage (all on server now)
  • Fixed an issue where selected tools were not synced with multiplayer
  • Fixed an issue where swapping to an already selected tool would start the cooldown again