
[h3]Starground's third major update has arrived! This update focuses on enriching the "homesteading" aspect of Starground. Fishing and animal ranching tie into the new and improved Space Hub, while potion brewing aims to aid in dungeons.[/h3]
Whats New
[h2]Fishing[/h2]

Players can now fish in Starground! Fish will naturally spawn around Veridian's oceans, as well as inside of the new fountain in the space hub. Fishing starts off with 11 different fish to collect, each with different difficulty, size, and value.
Fish can be sold at a new NPC found in the Space Hub (more on that below).
[h2]New Space Hub[/h2]

The Space Hub has seen a complete rework, including new tiles, decorations, room for future NPCs, and more. A large fountain now sits in the center, leaving some hints as to how this station may have been created, and livening the place up. Other than visual upgrades, there's some new important things to interact with as well.
[h3]Trading Terminal[/h3]

The trading terminal is a new building inside of the Space Hub. This terminal allows players to sell items in bulk to turn a quick profit. Item prices will sway over time as the market demand changes every day, so timing is critical. Be careful not to sell to many of one item and flood the market!
[h3]Fishing NPC[/h3]

The Space Hub has a new resident, the Fisherman. This NPC sells the player a fishing license (needed to go fishing, different rod upgrades, and will also let players sell their fish for coins.
[h2]Animals[/h2]

Animals are now here in Starground! They continually consume food from troughs, and will die without access to one. Animals each have a favorite food, and can be led when one is held in a player's hand. Animals can be harvested once fully grown either to sell at the trading terminal, or to be used for potions and food.
In order to start breeding them and harvesting their goodies, players can talk to the Snail NPC in the Space Hub to buy eggs to hatch them.
[h2]Potion Brewing[/h2]

Stargrounders can now craft potions that they can bring into dungeons. Alongside this addition includes new effects, and icons on the top left for what effects are applied.
Over time, this mechanic can be expanded out for more effects and even offensive splash potions to harm your enemies.
[h3]As with any update that adds new mechanics of this scale, there's bound to be issues. If you run into any problems, please report them on the Steam forums, or over on Discord. Enjoy![/h3]
[h2]Follow Along[/h2]
Want to follow the development of
Starground more closely? Please consider joining the official Discord, or tuning into regular devstreams held over on Twitch.

Full Changelog
[h2]Additions[/h2]
- Added fishing (and fishing rod tool)
- Added a wheel selector for tools
- Added the brewing station
- Added the endurance effect
- Added the strength effect
- Added the regeneration effect
- Added the embiggening effect
- Added an accessibility tab in the options menu
- Added the trading terminal, which allows players to sell resources
- Added the ability for players to sell certain items to shopkeepers
- Added track Browser to the Space Hub (Thanks Ace!)
- Added fences
- Added macrobear animals
- Added sodstar animals
- Added fish animals
- Added 11 new fish to the game
- Added a plaque to the spacehub
- Added various decorations to the spacehub
- Added a large fountain in the center of the space hub
- Added a new fishing NPC
- Added 3 new fishing-related artifacts
- Added licenses into the game, which let players unlock things by buying them
- Added animal spawn eggs
- Added Rubygrain
- Added Sodstar arms
- Added indicators for current status effects on the top right
- Added icons to all effects
- Added troughs
- Added a tutorial for animals
- Added a continue button to the main menu
- Added the ability to choose mod load order (dependencies coming soon!)
- Added strength, speed, and regeneration potions
[h2]Changes[/h2]
- Rearranged options so that they are placed in more logical tabs and orders
- Changed the music and ambience lists to use region IDs instead of random strings
- Changed the stats of various food items
- Remastered all space hub tiles
- Increased the price of some items in Bissala's shop
[h2]Fixes[/h2]
- Made multiple fixes and corrections to the audio/ambience system to make them more reliable and consistent
- Fixed a couple of issues with the grass tileset (big thanks to Z3NN3!)
- Fixed an issue where tutorial tooltips did not display the right text
Multiplayer Games Night?
Have you already got a group to play
Starground online together?
Check out these other online multiplayer offerings from 2 Left Thumbs!
17.waves is a co-op tower defense, with
Overcooked-like multitasking.
There's a free demo available now that you can play online!
https://store.steampowered.com/app/2369760/17waves_TD/
In the mood for something scarier? Check out the co-op horror roguelike,
The Doorway Effect.
Sign up for the playtest, so you don't miss the demo coming later this year!
https://store.steampowered.com/app/2326550/The_Doorway_Effect/