Technical Test Announcement
Hello, survivors!
This is Ray, the director of The Midnight Walkers.
It's been a while since I last greeted you. Our development team has been hard at work on the next milestone development right after the closed pre-alpha test ended on May 11.
While we have occasionally shared development updates, please understand that we couldn't disclose everything due to the sheer volume of content in development.
We are accelerating our development with the goal of the October Steam Next Fest, but we also want to quickly share an intermediate version with you and show you what we are focusing on.
Therefore, starting from August 22, we plan to release a mid-development version for about 2-3 days for you to play together. (The testing may proceed faster than scheduled depending on the development speed.)
The version we plan to test in August will be about 60% developed compared to the October Steam Next Fest version.
[h2]August Test Version (Technical Test):[/h2]
[h3][Newly improved zombies][/h3]
🔹Combat experience with zombies featuring updated animations
[h3][Trade System Prototype][/h3]
🔹Experience basic trading functions
🔹Check out the unique concept of the exchange prepared by The Midnight Walkers
[h3][Improved escape system][/h3]
🔹Extraction pod functionality applied
🔹Experience tracking extraction pods with the extraction pod receiver
[h3][Container system][/h3]
🔹Use containers to bring important items to your warehouse
[h3][Character appearance changes based on armor][/h3]
🔹Express different personalities based on the worn armor
[h3][Improved solo and duo/trio matching][/h3]
[h3][New maps (e.g., parking lot, lounge pub)][/h3]
🔹Experience a different atmosphere in the dark, damp parking lot and the luxurious lounge pub
[h3][Completely revamped farming experience and environment][/h3]
🔹Enjoy various themed loot boxes and fun farming experiences
[h3][New class: Bartender prototype][/h3]
🔹Play as the Bartender, which is about 60% developed
[h3][Other classes being revamped][/h3]
🔹Perks and skills of Assaulter and Trapper are being renewed, and Technician is renamed to Crow
[h3][New weapons][/h3]
🔹Molotov cocktails, daggers, monkey wrenches, etc., are added
[h3][Purpose of the Test][/h3]
🔹Field test to verify the changed server structure and many development items for a stable October Steam Next Fest test
We should be able to share detailed schedules with you again in July.
Our development team is working really hard to showcase our work as soon as possible.
We are focusing on delivering the best results and look forward to the day we can enjoy playing together with you.
Thank you.
This is Ray, the director of The Midnight Walkers.
It's been a while since I last greeted you. Our development team has been hard at work on the next milestone development right after the closed pre-alpha test ended on May 11.
While we have occasionally shared development updates, please understand that we couldn't disclose everything due to the sheer volume of content in development.
We are accelerating our development with the goal of the October Steam Next Fest, but we also want to quickly share an intermediate version with you and show you what we are focusing on.
Therefore, starting from August 22, we plan to release a mid-development version for about 2-3 days for you to play together. (The testing may proceed faster than scheduled depending on the development speed.)
The version we plan to test in August will be about 60% developed compared to the October Steam Next Fest version.
[h2]August Test Version (Technical Test):[/h2]
[h3][Newly improved zombies][/h3]
🔹Combat experience with zombies featuring updated animations
[h3][Trade System Prototype][/h3]
🔹Experience basic trading functions
🔹Check out the unique concept of the exchange prepared by The Midnight Walkers
[h3][Improved escape system][/h3]
🔹Extraction pod functionality applied
🔹Experience tracking extraction pods with the extraction pod receiver
[h3][Container system][/h3]
🔹Use containers to bring important items to your warehouse
[h3][Character appearance changes based on armor][/h3]
🔹Express different personalities based on the worn armor
[h3][Improved solo and duo/trio matching][/h3]
[h3][New maps (e.g., parking lot, lounge pub)][/h3]
🔹Experience a different atmosphere in the dark, damp parking lot and the luxurious lounge pub
[h3][Completely revamped farming experience and environment][/h3]
🔹Enjoy various themed loot boxes and fun farming experiences
[h3][New class: Bartender prototype][/h3]
🔹Play as the Bartender, which is about 60% developed
[h3][Other classes being revamped][/h3]
🔹Perks and skills of Assaulter and Trapper are being renewed, and Technician is renamed to Crow
[h3][New weapons][/h3]
🔹Molotov cocktails, daggers, monkey wrenches, etc., are added
[h3][Purpose of the Test][/h3]
🔹Field test to verify the changed server structure and many development items for a stable October Steam Next Fest test
We should be able to share detailed schedules with you again in July.
Our development team is working really hard to showcase our work as soon as possible.
We are focusing on delivering the best results and look forward to the day we can enjoy playing together with you.
Thank you.