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Rift Riff News

New biome! Get salty!

We're working our butts off creating level candidates for the demo :D

Here are some sketches for biomes:



The one we felt complemented the green and pink ones we've already made:



And the 'end' result:



The relaxed vibe may be misleading though :P It's probably going to be a very challenging level.

We've made an over-world!

We finally got to creating an over-world and connecting the levels we've made thus far. It's literally an in-between world, enabling you to jump between rifts as you progress through the game. A riff....of rifts, one might say. We'll, off course, be adding more levels, but this is what it currently looks like:



We also added a pickup at the end of each level:



with which you can shop for new towers and upgrades (and more?) in the over-world, at this obelisks:



looking forward to testing and refining all these things! Until the next one!

Check out clickyland!

Our friend Aran (part of Sokpop) just released clickyland! It's a really fun, clever, and totally underpriced tower defense game / village builder where clicks are your main resource. Check it:

https://store.steampowered.com/app/2751050/

Fun GIFs from his steam page: