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Exploration Log #0: Greetings from Underground

Hello, scavengers!
This is your Relay Officer from the Scavenger T.O.M team.
From now on, I’ll be sharing updates from both the surface and underground, serving as a small but steady line of communication between the dev team and you, the community.

Since the game is still in development, some elements you see today may change over time.
But we’d love to build this world with you, together—step by step.
There will be moments when we need your input or ideas, so we truly appreciate your interest and support!


🔧 A World Above, Unlivable. Survival Below

The story of Scavenger T.O.M begins in a world that has collapsed for unknown reasons—leaving behind nothing but contamination and desolation.
The surface is no longer a place where humans can live. Life itself seems to have vanished.

And yet, deep underground, a few survivors continue to cling to life.

Among them is a once-humble household robot from the peaceful days of the past.
Now, it's known as “T.O.M”—the only being capable of exploring what remains above.

You, scavenger, will take the role of one of these survivors.
From your hidden refuge below, you’ll remotely operate T.O.M to scavenge the ruins and seek out what’s needed to survive.

Today, we’re sharing a first in-game look at our playable survivor character—a curly-haired wanderer with grit and heart.

🖼️ On the left: their everyday underground attire.
🧪 On the right: a hazmat suit design, intended for exploration... maybe.
We're still figuring out how far you’ll be able to go with it 😆




🖥️ Who or What is T.O.M?

T.O.M’s design was inspired by 1990s personal computer monitors.
Yes, it even has a floppy disk drive! (Does it work? Honestly, no one’s sure 😮)

A headlamp is built into the top, hidden until the moment it clicks open when needed.
After lying dormant in an underground storeroom for years, it finally came face-to-face with a survivor—and was reawakened.

T.O.M can move, detach and reattach its arms to grab objects, and even drag heavy loads using a tethered cable system.
It’s more than a machine. T.O.M is a lifeline—a partner that makes survival above possible

[In a world that has stopped, only one thing moves: T.O.M]



🔎 What’s Next?

This is just the beginning.
Through this log and future posts, we’ll be sharing bits of our design process and the story we’re crafting—little by little.

The game is still in development—concepts, art, and systems are all evolving.
That’s why we want to be transparent and bring you into the process, even the messy parts.
Sometimes we’ll need your thoughts, your critiques, your ideas.

Got a question or something you’d like to share? Drop it in the comments!
We believe even the smallest conversations will help shape Scavenger T.O.M into a richer, more meaningful world.

Until the next signal,
thank you for reading.

Explore ruins, Craft to survive.