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Interstellaria News

New BETA build ready to test!

For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time.

BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!!

There is a slew of bug fixes, as well a few new features. There is still more underway, but it should feel a lot more stable than the previous build. Apologies for the delay, between a few game development related events stretching from FEB - MAR it was difficult to get anything uploaded to you guys!

New BETA build ready to test!

For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time.

BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!!

There is a slew of bug fixes, as well a few new features. There is still more underway, but it should feel a lot more stable than the previous build. Apologies for the delay, between a few game development related events stretching from FEB - MAR it was difficult to get anything uploaded to you guys!

NEW UI almost here! You can test it now!

Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today!

Originally the next patch was planned as a UI reskin, and focus a bit more on other areas. As we began delving into the reskin we instead decided to TOTALLY renovate the UI and the way it functions. This renovation should allow for easier and more intuitive use AS WELL as making bug fixes and future additions a lot easier. I am very excited with how things have progressed on the coded end of things with the new UI. Due to the scope of doing this, it has taken a number of months... but we're almost there!





So much more information in a much more simple format. Windows can be dragged, and multiple windows open at the same time. So many more neat additions that can't be listed here, but will be listed when the patch finally goes live!

If you're not wanting to wait, and are interested in trying it NOW NOW NOW it's actually already been live on the beta branch! You can right click "Interstellaria" in your library and then hit "properties." from there hit the betas tap, and swap to beta branch from there.



-WARNING-
-WARNING-

Opting into the beta WILL delete your save files! You can drag your saves out of their folder, and then back in, if you'd like though.

-END WARNING-
-END WARNING-

NEW UI almost here! You can test it now!

Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today!

Originally the next patch was planned as a UI reskin, and focus a bit more on other areas. As we began delving into the reskin we instead decided to TOTALLY renovate the UI and the way it functions. This renovation should allow for easier and more intuitive use AS WELL as making bug fixes and future additions a lot easier. I am very excited with how things have progressed on the coded end of things with the new UI. Due to the scope of doing this, it has taken a number of months... but we're almost there!





So much more information in a much more simple format. Windows can be dragged, and multiple windows open at the same time. So many more neat additions that can't be listed here, but will be listed when the patch finally goes live!

If you're not wanting to wait, and are interested in trying it NOW NOW NOW it's actually already been live on the beta branch! You can right click "Interstellaria" in your library and then hit "properties." from there hit the betas tap, and swap to beta branch from there.



-WARNING-
-WARNING-

Opting into the beta WILL delete your save files! You can drag your saves out of their folder, and then back in, if you'd like though.

-END WARNING-
-END WARNING-

Interstellaria V1.07b is live, and whats to come

Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all!





PLANET PROGRESS SAVE/RESPAWN
-This is a bit more of a bigger mechanic. Levels you visit will now stay saved for 20 minutes, and will respawn after that. It may increase in the future, but I'd like to see it played first before I change it.

NEW CREW GUNS
-Bashien Flash Gun
-Suna Seed Dart
-Kaidun Dynamite
-Kursha Stun Prod

Several maps will change over time now, with more to come.

New Random Event

The prices of all the crew guns have been adjusted

Pathfinding should feel a lot "quicker"

--BUGS FIXED--
-Fixed a game crash in a human space encounter
-Fixed a bug where ships would "flip" nonstop during combat
-Fixed a bug where crew would try to face an enemy on a ledge and then fall off it
-Fixed a floating resources
-Fixed a bug where crewmen would not be entertained by leaving the ship


Now what is to come:

There will be a slight gap in updates in the next month with some bigger things on the horizon, so I wanted to warn the players ahead of time!

*I have additional content which I am very excited about, but do not want to itemize here until it's complete.

*New/Shorter Tutorial

*Overhaul of UI

It is mostly UI and Tutorial will take a bit longer than past updates. It's asked about a lot, and it's just one of those things that is a bit more time consuming but has been on our radar!