The Enchanted (v1.4) Beta Live
The latest update, The Enchanted, is now live in BETA. There are many major changes in this update: enchantments, redesigned toolbar, and a new biome to name a few.

I want to reiterate that this is a beta version. Be sure to keep a backup copy of your worlds/characters before playing. You can join the beta by going to Crea properties on Steam, go to the beta tab and then select "unstable" from the dropdown menu.
There are many existing issues that have yet to be fixed. They will be my focus until I get them fixed. Please be sure to report any issues you run into. Even if you are not running into any issues please let me know if you are playing the beta so I can get a better sense of how stable v1.4 is.
I will save the feature highlighting for the full 1.4 release but I decided to include the changelog to wet your appetite.
Changes
Bug Fixes

I want to reiterate that this is a beta version. Be sure to keep a backup copy of your worlds/characters before playing. You can join the beta by going to Crea properties on Steam, go to the beta tab and then select "unstable" from the dropdown menu.
There are many existing issues that have yet to be fixed. They will be my focus until I get them fixed. Please be sure to report any issues you run into. Even if you are not running into any issues please let me know if you are playing the beta so I can get a better sense of how stable v1.4 is.
I will save the feature highlighting for the full 1.4 release but I decided to include the changelog to wet your appetite.
Changelog 1.4
Features
- Equipment is now enchantable with Enchantments
- Enchanter NPC is now open for business
- Redesigned toolbar
- Illuminated items and bloom
- New biome has been discovered: Mangroves
- New family of slimes moved in
- New higher level treasure chests are now lootable
- Armory has been stocked with many new shields
Changes
- Added new Chaos crafting skills, chaos effects and consumables
- Chaos crafting rebalanced
- Added simple chaos crafting tutorial
- Characters now start with being able to perform attack combos, ledge grab, sprint and move while using shields and bows
- Monsters are now momentary staggered when hit
- Sword attacks now have a larger hitbox
- Characters now have a brighter natural light
- Characters now make a "hurt" sound when hit
- It is now possible to place blocks directly ontop of the backwall
- Equipment is no longer used in crafting the upgraded piece of equipment
- Potential attributes removed from equipment in favor of enchantments
- Weapons now have a range of power values with final power determined from item quality
- Lowered level requirement for most lower level gear
- Reduced Artisan Gloves crafting cost
- Added new notifications for when boss realms become accessible
- Increased the number of monsters that can spawn at one time
- Dropped items now bounce a little
- Entering water now makes a splash
- Underwater sound ambiance added
Bug Fixes
- Resolved issue with strips of blocks not rendering
- Player can no longer change weapon loadout while defending
- Resolved several interface issues with controllers