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Hotfix Update 3.26.2020



Hello, Creators!

The servers are now up from out hotfix today! Thank you for your patience. Here is what the team worked on for this patch.

Hotfix notes
  • Inability to empty chests in Creative Mode without free slots, fixed
  • Inability to removed "non-hotbar" items from chests and displays in Creative Mode, fixed
  • Advanced Options buttons in Adventure gate menu, fixed
  • Hidden Temple Alter no longer ignores player orientation
  • Atlantis Altar is now aligned with Hidden Temple Altar, orientation of contents fixed
  • Saplings and Queen Bees can now be fertilized and should grow now
  • Keepas can no longer be pulled with gauntlet in Creative Mode
  • Speed potion and Turnip sandwich effects, fixed
  • Washer can be used on dirty pets
  • KarrotFish scales are now placeable
  • Lettuce, Turnips, and Wheat can now be placed on displays
  • Paint can now be omitted while rebuilding BPs
  • Atlantis Roof masks and texture fixed
  • Hitting escape while customizing colors in capture blocks causing interface exit, fixed
  • Costume interface occasionally showing costumes as locked even if purchased, fixed
  • Costumes appearing twice, unlocked costumes not showing, fixed
  • Tracked recipes being hidden in Creative Mode and not appearing after leaving Mode, fixed
  • Various Graphics and text fixes
  • QB glitch on store popup, fixed
  • Loot spawner interface issues, fixed
  • Mob spawner interface issues, fixed
  • Phaser interface issues, fixed


Features
  • New custom world option: No more foggy days, ever!
  • Pressing "Safe Walk" while swimming now causes descent


If you have any issues, please email [email protected].
We will be back with more news in the coming days.

Until then, stay creative!

Cheers,
Playful B

Welcoming our new friend, Karrotfish, with a Free Bundle!



Have you heard, Creators?

The Next Wave update is now live!

And it seems a cute little Karrotfish rode the wave along with it.

A proper welcome seems in order. So, in honor of our new friend,
the Karrotfish Welcome Bundle, is now yours to claim in store.

Redeem in store with code, “WAVE”

Available until April 10th.

The Next Wave Update



Legend has it…long ago a brave Creator set off to investigate the underwater world of Creativerse. Somewhere, deep under the surface, they found a mysterious set of blocks called ATLANTIS. They appeared to be the remnants of a civilization long forgotten. Even stranger was the discovery of a small creature hiding within the ruins. Almost carrot-like in color, the Creator named it Karrotfish. The fish swam away but not before dropping a magical potion.

Go forth, find the Karrotfish, and discover the creative potential that awaits in the deep!

— The Playful Team


Patch Notes 3/19/2020
NEW FEATURES
  • A new creature draws near: Karrotfish!
  • Found in larger bodies of water
  • New exploration tool: Ocean Potion
  • Swim faster and breathe longer underwater
The Atlantis Block Set
Free for everyone! Loot some Karrotfish to get started
Includes 13 new items
  • Atlantis Wall
  • Atlantis Trim Wall
  • Atlantis Sunken Wall
  • Atlantis Tile Wall
  • Atlantis Door
  • Atlantis Lamp
  • Atlantis Chest
  • Atlantis Roof (plus inner & outer corners)
  • Atlantis Stairs (plus inner & outer corners)
Atlantis Bonus Bundle Unlock TEN additional Atlantis recipes!
  • Atlantis Symbol Trim Wall
  • Atlantis Accent Wall
  • Atlantis Trident Accent Wall
  • Atlantis Wave Wall
  • Atlantis Vase
  • Atlantis Goblet
  • Atlantis Table
  • Atlantis Chair
  • Atlantis Altar
  • Atlantis Trap Door
Atlantis Bonus Bundle available for FREE to all Creativerse Pro members!
Claim the store bundle to add them to your crafting menu
These gilder costumes will sweep you off your feet - NEW in the store!
  • Angel Wings
  • Hot Rod Gilder
  • Bat Wings

Slay in style with these new weapon costumes
  • Miru's Hammer
  • Rockstar Claw (sword)
IMPROVEMENTS
  • Mob Summons: all summons can now be placed into containers
  • Try adding a Pigsy to a placemat…
  • Updated UI for a slicker and more intuitive look and feel
    • Main Menu
    • Store
    • Character Customization
    • In-game UI panels
BUGFIXES
  • Block Phaser Sprite fixed
  • Hidden Temple Torch now follows correct placement orientation
  • Fixed cornerstones going into inventory instead of hotbar when captured in Creative Mode
  • Sensor ranges no longer show without Wiring Tool
  • “Disable Spawning” option in world settings occuring inconsistently, fixed
  • Holiday Lights turning all white fixed
  • Category fixes for the Creator Mode menu
  • Iron bars now have a full hitbox


r.2.64.1






Update 2.63.15

Patch Notes 3/12/2020

NEW FEATURES
  • Mob summoners added to Creator Mode
    • Add any mob to your quickbar and spawn them into existence. Make yourself some new friends!
    • The #1 most requested Creator Mode feature on our recent survey. Thank you for your feedback!


BUGFIXES & IMPROVEMENTS
  • Jingle Juice and Love Potion have been removed from Creative Mode inventory
  • Fallen Leaves removed from Armor category in Creative Mode inventory
  • Cornerstone Info message missing colors fixed
  • Spawns enabled option on claims
  • Corruption spreading on claim overriding world fixed
  • Mob spawning in wrong areas fixed
  • Mud available in crafting
  • User created screenshots for non-Pro member players fixed
  • Magic Snow Globe overt brightness in full darkness fixed
  • Typo in Non-Pro menu overlay fixed
  • Snow Blower now uses both primary and secondary colors when painted
  • Masked Fix:
    • Industrial Switch
    • Gingerbread Set
    • Various grass with dirt variants
  • Primary/Secondary mismatch in painted lights fixed




r.63.15

Update 2.63.11

Hello Creators!

In the spirit of more transparency, we will be posting more regular patch notes for when they are available. ICYMI, we are combining this week and lasts below.

Patch Notes 2/19/2020
  • Enable Sensors in Creative Mode
  • Glider appears when it shouldnt.
  • Various dirt / grass variants masking inconsistencies
  • The per-player "creator" permission doesn't work / doesn't override world settings
  • Snowy the Blockman has part of the texture borked / black
  • Provide proper explanations about the new graphics settings and better ways to deal with them
  • Users can get authentication errors and be unable to join game
  • Slow/Stalled Chunk Building
  • Missing options in the Template Selector on world creation
    in rare circumstances, a cornerstone entity can be removed but the cornerstone info remains, resulting in a baked blueprint with no cornerstone
  • items missing from the normal crafting interface
  • Prefabs on racks and shelves flicker
  • Pulling ore nodes in CM doesn't really get rid of them, they come back
  • Candy Skull Statue / Candy Skull Banner / Galactic LED don't apply LED-like coloring properly (or at all)
  • Extractors are not working
  • Allow touchstone menu to be opened even if you don't have one placed, so even if you dig it up in Creator Mode you can always get it back!
  • The player list in claims interface doesn't react to clicking (prevents changing privileges of players in a claim)
  • Non-Pro players do not have proper creative mode inventory


Patch Notes 2/27/2020
  • Hidden Temple Torch flame and color use (only used one color) fixed
  • Primary/Secondary light mismatch changed for Paintable blocks
  • Wood slab and Bungalow door no longer loose saturation when painted
  • Ore nodes that come back once pulled in Creative Mode fixed
  • Holiday Masks fixed for:
    • Holiday Window masks
    • Cabernatious cabinets
    • Snow Globes masks
    • Industrial chimney masks
    • Industrial Door masks
    • Industrial fan masks
    • Iron Gate masks
    • Elderwood masks
    • Medieval Fireplace mask
    • Medieval Chest mask
    • Wood Table mask
    • Iron Table mask
    • Wood planter mask
    • Medieval Switch Mask
    • Wildflower mask
  • Incorrect currencies no longer showing up in store
  • Option to toggle paint mode added
  • Stamina consumption loss increase (while gilding) fixed
  • Transparent paint feature fixed
  • Teleporter codes breaking in Creative Mode, fixed
  • Year of the Pigsy, New Year of the Rat, and Year of the Dog lantern lighting inconsistency, fixed
  • Year of the Pigsy, Year of the Rat, and Year of the Dog lantern rotation, fixed
  • Toggling mode affecting hover state of nearby players in CM, fixed
  • Crops reverting to seed/spore state once painted, fixed
  • Odd graphics peeking thru Main Menu (World), fixed
  • Forbidden Red Wood Wall not processing into slab, fixed
  • Claims disappearing, fixed
  • Transparent Paint feature preserved
  • Colors no longer missing from Cornerstone Message
  • Industrial Air Vent now shows painted color in air effect
  • Pressure plate ignore presence of Creator, fixed
  • All throwables can now be used in Creative Worlds
  • Added separate "Copy" action that applies to both CM Mode blocks and Copy and Paint Color Copy.
  • Coal Nodes removed from CM inventory (or fix cornerstone conflict and add all the other ones)
  • Pulling Cornerstones in Creative Worlds fixed
  • Added Eye Adaptation to graphics options
  • Added auto-focus on item search bar options
  • Changing Steam accounts shouldn't delete recently visited worlds
  • Several Backend fixes


We look forward to sharing more with you. Thank you for all of your support!

cheers,
your Lady of Community
Playful B