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Multiplayer Guide

[h3]Village Player Display & Interaction Guide (Multiplayer)
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■ Player Visibility Settings In the village, players can see other players’ characters in real time after completing Chapter 1, Episode 1.

How to Enable: Setting Location: [Settings] → [Account] tab → [Account Information] → Turn On [Display Players in Villiage] to make other players visible in the village.
Display Elements: Character appearance (including outfits, dyes, and weapons)
※ The multiplayer feature becomes available as you progress through the story.

■ Player Interaction
If the "Display Players in Village" option is disabled, other players will not be visible in the village, and no interactions will occur.
If the "Display Players in Village" option is enabled, interactions are only enabled between players who have the feature activated.
- Interaction Examples:
When another player passes by your character, visual effects such as fluttering clothing may be triggered.
Characters do not block each other and can pass through freely.

[h3]Special Missions Rules Guide (Multiplayer)
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■ Special Missions - Basic Rules
Category
Details
Party Size
Fixed 4-player party (based on the alpha test)
Difficulty
Fixed: Normal (Difficulty cannot be selected in multiplayer)
Potion Usage
Allowed (Limited to default provision only)
Revives
Up to 2 times per player (Potions are not replenished upon revival)
Rewards
Same rewards as in single-player mode
Fatal Actions
Not available
Stagger Gauge
Disabled (Not displayed during multiplayer)

Time Limit
Each Special Mission has a 30-minute time limit per battle.
※ Special Missions have a fixed 30-minute time limit, whether entered in Single-Player or 4-Player mode.

■ Entry Rules
- You can only enter Special Missions when all 4 players in the party are matched.
※ If you enter alone, it will be treated as a single-player battle and will not use a separate server.
- Even if some players leave during battle, the mission will not end as long as at least one player remains.
- No additional players can join once the battle begins.
- If a player leaves during battle, they will be returned to the village and cannot rejoin.
※ Repeated mid-battle departures may result in penalties. ※ Monster stats are fixed based on whether the mission is entered in Single-Player or 4-Player mode.


■ Revival System
Category
Details
Basic Revival
Up to 2 revives per player, restores 100% HP
Auto Revival
Automatic revival after a short duration when incapacitated.
Player Revival
Party members can interact to revive incapacitated ally for faster revival.
Potion Refill
Potions are not restored upon revival.


■ Special Missions Completion & Failure 1) Special Missions Success
The mission is completed upon defeating the boss monster designated as the target.
The party disbands automatically after the battle and returns to the village.

2) Special Missions Failure
- The Special Mission fails if all party members run out of revives.
※ Even if revives remain, the mission will be considered a failure if all surviving members are incapacitated at the same time.

■ Observation Mode
When a player uses up all available revives, they enter observation mode.
In observation mode, players can watch the battle from the perspective of surviving party members.
※ If you exit the game while in observation mode, you will be considered to have left the party and will forfeit any rewards

*All system names are temporary and subject to change.