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Banished Stone News

v0.92 Released for All Builds

Good things come to those who wait! At least that's what the vibe is with this patch.

Included in this version, just about everything but the kitchen sink (although there is now a kitchen sink in the kitchen of the Inn).

  • NPCs now react to certain scenarios making them like you or not. An NPC that likes you may give you store discounts, extra quests and more. - See the new GIFT button on some NPCS.
  • Fixed another issue with Save and Exit that may have caused your save file to get deleted.
  • The Switch Character screen now also lists characters that only exist in backup form, allowing you to restore your character without going to the backup screen. Although the backup screen allows restoring backups of all characters, while the Switch restore function is solely for characters that only exist as a backup.
  • Created a workaround for an issue where the last character you played no longer exists may have caused the switch function to not load.
  • Fixed an issue with some item descriptions containing slash characters.
  • Fixed a bug that may have made a pet take combat focus for abilities and combat quit working.
  • Added additional combat animations, new visual effects for Sunspot, Decay and Shard and more .... complete revamp of all power visual effects.
  • When logging in, if you had meat and other raw products there is a chance that some of them may rot. This reduces your held items but also adds a festering fungus in exchange.
  • Fixed clicking on a power slot for an item with a single charge will no longer cause you to move when you click and the charge is consumed.
  • Some items now have new item images.


v0.9 Brings Massive Updates to the UI

Version 0.9 was released today and contains some massive updates to the UI and improvements across the board.

  • Quest Journal now has a new interface.
  • NPC Quest screen now has a new interface.
  • Main Menu now has a new interface with far less clutter.
  • Changing sexes on the new character screen is now possible using the < and > buttons.
  • A few bug fixes to longstanding issues and new issues brought on by the last patch.


Patch 0.89 is out now!

Patch v0.89 has been released with the following changes.

  • New NPC Quest Screens
  • Fixed an issue with some game windows throwing an error when you use F11 to resize your game window with said in-game screens open.
  • The main screen now correctly shows the last character you played, versus the last character you made.
  • Completing Lady J`s starting quests now removes the icon above the Exit (previously it would only disappear if you exited and entered the Inn again).
  • Fixed an issue with Save and Exit potentially exiting during the save causing the save file to be deleted.
  • Added a new in-game feature to restore a save file backup. This can be accessed via the main menu, Options screen then the Backup(s) button. Restoring a save will overwrite your current corresponding character with it's earlier incarnation.
  • Added a browse button to the Options screen when not logged in, clicking this will open Windows Explorer and navigate to the game install folder.

v0.88 Released with UI updates and Fishing!

Today sees the release of v0.88 with the following changes.

  • Added Shovel, Stick, Fishing Rod and Hammer Tools - See Reddit or Community Notes for more info.
  • Random chance for Sparky to execute a wide area fire damage effect when using Fireball and Sparky vanity pet is with you.
  • Random chance for Stinky to double your poison damage when using Poison and Stinky vanity pet is with you.
  • Random chance for Bones to halve enemy defense when using Quake and Bones vanity pet is with you.
  • Random chance for Sparky to execute a wide area light damage effect when using Sunspot and Sparky vanity pet is with you.
  • Inventory screen now works before you speak to Lady J. Previously it may have gone to a black screen.
  • Fixed a number of memory leak/performance related issues.
  • What was once known as SCORE, which is a combination of your bounty + other deeds has now been renamed to NOTORIETY.
  • Page navigation buttons have been moved to the left or right side of the open window where needed. Also can now be triggered using the < and > keys on the keyboard to go back or forward.
  • The close window buttons has been moved slightly and looks like the new page nav buttons. X key still works as a trigger for this button.
  • Fixed a bug that may have caused the darkness/nighttime color hue to be slightly off from what I wanted. It should be tinted towards the blue spectrum but may have been black.
  • The buy items window now has an improved layout.


v0.87 Cosmetic and Gameplay Changes

The following changes have been applied to v0.87.

  • A change to the way monster damage is displayed on screen has been added. Damage totals are now grouped together when you use a power, so you know exactly what kind of damage your powers put out.
  • The Map (M) screen now shows you a running total of how many maps you have unlocked.
  • Combat damage/effect messages now display above the lighting layer so they can be read easily day or night
  • Ability range circle now draws above the lighting layer so you can see it more easily.
  • Fixed an issue with spells not auto-targeting a monster if nothing was selected and the monster did not bump into you.
  • New commands, the < key now targets and attempts to move to the nearest monster to the left of the player, while the > key attempts to select and move to the nearest monster to the right.