1. Exotica 2: Pet Shop Simulator
  2. News

Exotica 2: Pet Shop Simulator News

Game Update | 1.1.6.3

[h3]FIXES[/h3]
  • The 5000 animals purchased achievement was not working correctly. Fixed.
  • Labels in habitats were not appearing after the habitat became completely empty and animals were placed again. Fixed.

[h3]ADDED & ADJUSTED[/h3]
  • [p]The points received after leveling up the shop have been rebalanced. The new point system is as follows:[/p]
    • [p]Levels 1–10: shop level ×4[/p]
    • [p]Levels 11+: shop level ×2[/p]
  • [p]The (+) and (-) scale keys for wall decorations can now be reassigned to other keys.[/p]
[p][/p]

Game Update | 1.1.6.2

Bug Fixes:

  • Fish could be placed into an aquarium without water if it had an employee tag. It is now no longer possible to drain water from an aquarium that has an employee tag. Fixed.
  • When entering build mode, the employee placing animals would forget their task. Fixed.
  • When we boxed baby snakes that hatched from eggs so the employee could place them, the employee would change the snake’s morph while placing it into the habitat. Fixed.


Based on player requests:

Employees are no longer allowed to randomly place dogs and cats. (Players can still place them randomly themselves.)

Game Update | 1.1.6.1

Hello, we have fixed important bugs related to the latest update.

  • Fixed a bug where snake hatchlings obtained by cutting snake eggs would change their morph to the default snake when picked up from the box and placed back into a habitat.
  • Fixed an issue where if the box an employee was going to pick up to place an animal into a habitat was in the player's hand, the employee would take it directly from the player. This prevented the player from interacting with the environment. Employees will now ignore boxes held by the player.


Thank you for contributing to the development of the game with your feedback and suggestions.

Game Update | 1.1.6.0

[p]Hello,[/p][p]Today, we are releasing the 1.1.6.0 update, which includes new features, changes, and fixes you requested! [/p][p][/p][p]Changelog: [/p][h3]ADDED[/h3]
  • [p]A standard clean-and-care staff member can activate this task via a button in the task assignment panel.[/p]
    • [p]Activating the button does not prevent the employee from performing cleaning and care duties. The staff member will carry an animal only when there is one to transport and will continue handling other cleaning and care tasks afterward.[/p]
    • [p]Note: The animal transport employee does not separate cats, dogs, and otters by type or color. Animals may be placed together in the same habitat (for example, a white cat and an orange cat).[/p]
  • [p]A labeling system has been added to habitats. This allows players to quickly order animals at the terminal tablet even when the habitat is empty and ensures that the staff member transporting them places them in the correct locations.[/p]
    • [p]For the employee to perform this task properly, the habitat label must be enabled (the checkbox must be checked).[/p]
    • [p]Important notice: Animals at Level 0 (including newborn animals) can be converted back into boxes. Employees only check the boxes; they do not check the animals in the carry bag.[/p]
[p][/p][h3]CHANGED[/h3]
  • [p]Increased the brightness of all lights that can be placed inside the shop.[/p]
  • [p]EXP and Breed supplements used in habitats previously decreased by 1% per game check; this rate has been changed to 5%.[/p]
[p][/p][h3]FIXED[/h3]
  • [p]Fixed an issue where pressing “R” while holding a box would quick-sell the product but lock the player’s hand.[/p]
  • [p]Fixed frame drops that occurred every 10 seconds when multiple warehouse workers (3 or more) were constantly checking for tasks while idle.[/p]
  • [p]Fixed text overflowing on the green button in the sign edit section.[/p]
  • [p]Corrected the Stingray pop-up message that previously indicated compatibility with a medium aquarium. It now correctly states that it requires a large aquarium.[/p]
  • [p]Fixed an issue where customers refused to purchase sellable bird incubation boxes.[/p]
[p][/p][p][/p][carousel][/carousel]

Game Update | 1.1.5.8

[h3]ADDED[/h3]
  • [p]Habitats can now be moved even when animals are inside them.[/p]
  • [p]The Item Tree now shows the objects required by items.[/p]
  • [p]If the exact number of animals requested by a customer is not available (e.g., 3 males and 2 females), the cashier will now check current stock and provide whatever is available instead (e.g,. 1 male and 2 females).[/p]
[p][/p][h3]CHANGED[/h3]
  • [p]The customer's morning spawn time has been moved forward by 1 hour.[/p]
  • [p]Added a swimming animation for cats and dogs if they enter the otter pool.[/p]
[p][/p][h3]FIXED[/h3]
  • [p]Fixed the bug that allowed repeatedly taking out snakes with the “C” key during the snake cutting process.[/p]
  • [p]Fixed an issue where customers would stand still.[/p]