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DEMO PATCH #4

This update focuses on speed items and making the event and item spawning feel better.

A number of changes has been made to the world generation to avoid getting bad RNG with event spawns as well as some improvements to which items are offered to the player.

New items means we had to move around the rewards for some challenges.

[h3]Added:[/h3]
  • New keyword Initiative - Triggers after Battle Start. Has a speed theme.
  • New food item - Honey
  • New food item - Cherry Bomb
  • New item - Boss Contract
  • New item - Saffron Feather
  • New item - Cirtine Earring
  • New item - Rabbit Doll
  • New item - Energy Crystal
  • New item - Swiftstrike Cloak
  • New item - Bloodthief Needle
  • New item - Heart-shaped Acorn
  • New edge - Featherweight Edge
  • 7 new cauldron combination items
  • Item tags to cauldron items
  • 1 New itemset


[h3]Changed:[/h3]
  • Stone steak: Common -> Rare
  • Wolf +1 speed
  • Increased hidden dagger droprate
  • Dont offer same edge twice in a row
  • Leshen health lowered to 40 and 10 armor
  • Explosive sword: "Exposed: Deal 6 damage and set attack to 1" -> "Exposed & Wounded: Deal 3 damage"
  • Removed item - Bearpelt plate
  • Removed item - Phantom Armor
  • Moved around challenge item rewards
  • Briar rose: Gain 1 thorns -> Gain 2 thorns
  • Wounded now triggers AT 50% or less health
  • Temporarily removed chinese translation
  • Tempest Blade: Rare -> Heroic
  • 3 crown items reworked to give base stats
  • Plated Greaves: Exposed: Convert all your speed to armor - > Exposed: Convert 3 speed to 9 armor
  • Thorn ring: Battle start: Gain 6 thorns and lose 1 health - > Battle start: Gain 6 thorns
  • Removed citrine crown
  • Granite griffin nerfed
  • Brittlebark beast nerfed
  • Woodcutter's axe effect changed
  • Golden food components can no longer be used in cauldron


[h3]Fixed:[/h3]
  • Golden earrings only triggerd once
  • Duplicate weapon in merchant
  • Clarified fairy event