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Wild Assault Early Access July 31 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]Hope you're having fun playing Wild Assault![/p][p]We will be performing a live update at 3 AM PT on July 31. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game. This update includes several optimizations and bug fixes.[/p][p][/p]
1. Optimizations
[p][/p][h2]1.1 Weapon Balancing[/h2][p][/p]
  1. [p]As previously previewed, shotguns are now no longer available for Vladimir and Zhenshan.[/p]
  2. [p]Increased reload speed for Ryan's Ultimate Ability weapon, the Enforcer.[/p]
  3. [p]The Extended Barrel weapon attachment for the M88 and AA12 has been temporarily disabled for optimization. Please keep an eye on our announcements for future notice.[/p]
[p][/p][h2]1.2 Camera[/h2][p][/p]
  1. [p]Resolved an issue where the camera would clip into the Valiant model after the Valiant was knocked down.[/p]
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2. Bug Fixes
[p][/p][h2]2.1 Weapons[/h2][p][/p]
  1. [p]Fixed incorrect information in NTW's attribute panel.[/p]
  2. [p]Fixed an issue in the training camp where the Hunter Crossbow couldn't deal damage to the target upon hitting the head, while shots to the body incorrectly registered as headshots.[/p]
  3. [p]Fixed an issue where the head hitbox of training camp targets was incorrectly positioned.[/p]
  4. [p]Fixed an issue where Hunter Crossbow bolts would abnormally float in the air after eliminating training targets.[/p]
[p][/p][h2]2.2 Valiant Abilities[/h2][p][/p]
  1. [p]Fixed an issue where Hongying's First Aid Capsule smoke failed to hide Valiant Indicators.[/p]
  2. [p]Fixed an issue where Vladimir's Field Fort could not be interacted with immediately after deployment.[/p]
  3. [p]Fixed an issue where Uly's Signature Ability, Land Diving, had an abnormally extended cancellation time.[/p]
  4. [p]Fixed an issue where Uly was not eliminated for escaping the battleground when using his Ultimate Ability, Uly's Scuba Party, then casting the enhanced Signature Ability, Land Diving, and remaining underground in a non-combat area for more than 5 seconds.[/p]
[p][/p][h2]2.3 Game Modes & Gameplay[/h2][p][/p]
  1. [p]Fixed an issue where the third area of the Impel Sandbar was incorrectly outlined on the deployment screen in WA Raid Mode.[/p]
  2. [p]Fixed an issue where pressing the spacebar on the deployment screen during the pre-lobby countdown did not activate the "Ready" button.[/p]
  3. [p]Fixed an issue where matches would start with an uneven number of players on each team if a player disconnected or crashed during matchmaking before the match loaded.[/p]
[p][/p][h2]2.4 UI & Localization[/h2][p][/p]
  1. [p]Fixed an incorrect English title for the "Dead Drop" event page.[/p]
  2. [p]Fixed incorrect text on the personal stats page.[/p]
  3. [p]Fixed an issue where the player's name would incorrectly change to "MODENAME123" after switching to another page during matchmaking.[/p]
  4. [p]Restored some missing elements on the leaderboard loading screen.[/p]
  5. [p]Fixed an issue where the required experience for leveling up was displayed incorrectly on the match result screen after exiting a match midway.[/p]
[p][/p][h2]2.5 Achievements & Tutorials[/h2][p][/p]
  1. [p]Fixed an issue where the "Dizziness Is Normal - Defeat Zhenshan 5 times while he is rolling" achievement could not be unlocked.[/p]
  2. [p]Fixed an issue where Valiant abilities could not be correctly activated in the tutorial.[/p]
[p][/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]