Wild Assault Dev Log #37: ENTANGLED-ERWIN
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[/p][p]Erwin will keep you company, meow![/p][p][/p][p]Hello Wild Ones![/p][p]In our last Wild Assault Dev Log, we gave you a comprehensive look at the latest development of our new snow map. Today, let’s return to the perspective of our animal heroes and dive deeper into ERWIN — a formidable female hero who shares the same tactical role as Hong Ying![/p][p]Stay tuned for more insights 🐾✨[/p][p][/p][h3]Profile[/h3]
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[/p][p]Survival Techniques[/p]
[/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]
- [p]Physique: SLIM BODY[/p]
- [p]Role: SUPPORT[/p]
- [p]Abilities:[/p][p]Tactical(Q) — UNSPOKEN TRUTH[/p][p]Erwin switches to the Rescue Glove, linking to an ally within range and continuously restoring their HP. Hold LMB to select an ally and heal them, the healing effect strengthens after a sustained period. Hold RMB to heal yourself. The link breaks and healing stops if the distance between the two exceeds a certain limit. Within the link's range, this skill can also revive downed allies.[/p][p]SIGNATURE(E) — SIDE BY SIDE LOYALTY[/p][p]When activated, Erwin moves faster and provides enhanced healing to her teammates.[/p][p]Ultimate (Z) — POWER OF BONDS[/p][p]Erwin selects an ally and throws a can of her favorite catnip "Rapture," enhancing their status. Under the effects of "Rapture," the ally gains increased max HP and faster reload speed. If the ally with "Rapture" is taken down, the effect is passed on to the nearest ally within range, continuing until there are no nearby allies to inherit it.[/p][p]Passive — DANGER![/p][p]Movement speed is increased for a short period of time when taking damage.[/p][p][/p]
- [p]Compatible Guns:[/p][p]Assault Rifle[/p][p]Submachine Guns[/p][p]Shotguns[/p]
- [p]Total Combat Hours Since Early Access: 72,709 hours[/p]
- [p]Win Rate: 63.31%[/p]
- [p]Average K/D: 2.02[/p]
- [p]Kills per Match: 14.5[/p]
- [p]Deaths per Match: 4.2[/p]
- [p]Average Score per Match: 5570[/p]
- [p]Achievement Completion Rate:[/p]
- [p]“Stable Link”——4.1%[/p]
- [p]“You've Been Buffed! Go Charge!”——5.0%[/p]
- [p]Pure Support[/p]
- [p]Frontline Aggressor[/p]
- [p]Role: Utilizes the mobility of the E skill to actively operate on the front lines, frequently switching between self-healing (via Q skill) and healing teammates to rapidly charge the ultimate ability.[/p]
- [p]Advantage: Accelerates the "initiation tempo" of core allies, making it ideal for aggressive team compositions.[/p]
- [p]Rearguard Supporter[/p]
- [p]Role: Leverages obstacles and the extended rescue range of the Q skill to provide remote healing from safe positions, acting as the team’s "perpetual transfusion machine."[/p]
- [p]Advantage: Maximizes survival assurance, suited for conservative push strategies.[/p]
- [p]Tactical(Q) :[/p]
- [p]Fires a healing beam that can restore health and rescue allies from long range. Requires maintaining aim during channeling.[/p]
- [p]Ideal for sustained healing in positional battles or emergency frontline rescues (recommended with the Rescue Acceleration talent).[/p]
- [p]SIGNATURE(E) :[/p]
- [p]Grants a brief high movement speed boost, suitable for disengaging, repositioning, or emergency evasion. When combined with the Speed Boost When Hit passive, it enables rapid relocation and significantly improves survival efficiency.[/p]
- [p]Ultimate (Z):[/p]
- [p]Enhances a single ally with increased max health and reload speed, boosting their solo combat capability. If the enhanced ally dies, the effect transfers to the nearest nearby friendly unit.[/p]
- [p]Primary Targets: Assault cores (e.g., Tiger, Fox) — amplifies their engagement mobility and sustained damage output.[/p]
- [p]Secondary Targets: Heavy specialists (e.g., Bear, Panda) — creates a high-durability "fixed turret" to compensate for their low mobility.[/p]
- [p]Enhances a single ally with increased max health and reload speed, boosting their solo combat capability. If the enhanced ally dies, the effect transfers to the nearest nearby friendly unit.[/p]
- [p]Balanced DPS:M-90[/p]
- [p]Mid-close suppression (versatile)[/p]
- [p]CQC Burst: Shotgun / M-10[/p]
- [p]Tight-space rushes (needs precise movement)[/p]
- [p]Sustain Control:PS-29 / PPSH-45[/p]
- [p]Suppressive fire (ammo efficiency)[/p]
- [p]Weakness Warning:[/p]
- [p]Erwin highly relies on teammate cover. Her support/combat switching time is long. When ambushed, prioritize using her E skill to reposition behind cover or create speed advantage for evasive maneuvers, avoiding direct gunfire and preemptive damage.[/p]
- [p]Team Composition:[/p]
- [p]Recommended to synergize with high-mobility assault roles or crowd-control specialists. Avoid isolated exposure.[/p]
- [p]Talent Selection:[/p]
- [p]Prioritize speed-enhancing talents based on playstyle.[/p]