Wild Assault Early Access December 25 Hotfix Patch Notes
[p]Hello Wild Ones,[/p][p]Merry Christmas! May the joy of the season be with you.[/p][p]We will be performing a live update at 02:00 AM PST on December 25. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌Christmas Celebration Part 3: "Candy Sprite' Bundle"[/h3][p]As sweet as candy, yet as deadly as the harsh winter. Hong Ying's new appearance, 'Candy Sprite', has been added to the bundle store, accompanying you through the warm holidays.[/p][p]⏰ Availability Start: December 25th, 02:00 (PST)[/p][p]
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[/p][h3]▌Year-End Sprint! Valiant Proficiency Bonus[/h3]
- [p]Event Preview: Valiant Weekend, Intense Training![/p]
- [p]⏰ Event Time: December 26th, 03:00 - December 29th, 03:00 (PST)[/p]
- [p]🎯 Event Details: During the event, all Valiants will receive a 150% increase in Proficiency gains![/p]
- [p]Whether you're practicing a new hero or mastering your main, now is the perfect time. Don't miss out![/p]
- [p]Snow Leopard - Anthea Skill Adjustments[/p]
- [p]Panther's Lunge 【Q】[/p]
- [p]Mechanism Optimized: The movement trajectory has been adjusted from a parabolic arc to a straight-line pull.[/p]
- [p]Range Increase: Targeting lock-on distance increased from 13m to 19.5m.[/p]
- [p]Icy Tail-Blade【E】[/p]
- [p]Control Enhancement: Silence duration significantly increased from 1 second to 2.5 seconds.[/p]
- [p]Feel Optimization: Skill startup has been reduced from 0.5 seconds to 0.2 seconds (feels more instantaneous). The silence effect area now appears synchronized with the damage area.[/p]
- [p]Area Adjustment: Effect radius expanded (6m → 8m). Damage value rebalanced (75 → 50).[/p]
- [p]Absolute Zero【Z】[/p]
- [p]Survivability Enhanced: Significantly increased the damage reduction during the charging phase.[/p]
- [p]Effect Optimization: Slow effect check interval tightened (0.6s → 0.1s), significantly improving its sticking power. Slow potency slightly adjusted (0.85 → 0.82). Area of Effect (AoE) size reduced (1200 → 1000).[/p]
- [p]Damage Area: Damage radius slightly increased (1000 → 1050).[/p]
- [p]Visual Clarity: Added a ground decal indicator showing the skill's area, making its boundaries clearer.[/p]
- [p]Panther Pounce【Passive】[/p]
- [p]Mobility: Adjusted the leap angle away from walls and enhanced aerial control after the Panther Leap.[/p]
- [p]Panther's Lunge 【Q】[/p]
- [p]Armory Adjustments[/p]
- [p]Removed: Shotgun, SMG5 Submachine Gun.[/p]
- [p]Added: M90 Submachine Gun, Crossbow.[/p]
- [p]Resource & Presentation Optimizations[/p]
- [p]Animations: Optimized melee attack animations, reducing recovery time (hit-stun feel) for smoother combos.[/p]
- [p]Voice Lines: Optimized some voice-over effects and adjusted specific tones and lines to better fit the character's personality.[/p]
- [p]Controller Support[/p]
- [p]Added controller vibration feedback, enhancing situational immersion.[/p]
- [p]Optimized the feel of controller Aim Assist.[/p]
- [p]Fixed an issue where simulated controller clicks failed on the login interface.[/p]
- [p]Fixed an incorrect skill hint that appeared when Akaihime (Fox) was silenced during her slide.[/p]
- [p]Fixed an issue where Marquez (Skunk) could be silenced while the ultimate ability animation was playing.[/p]
- [p]Fixed an issue where Uly (Meerkat) could be silenced while his drone was active.[/p]
- [p]Fix the issue where the Support class's healing-upon-revive talent fails to trigger when the target's health is above 30 HP.[/p]