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Wild Assault Early Access January 15 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p][/p][p]Hello Wild Ones,[/p][p]We will be performing a live update at 02:00 AM PST on January 15. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌🔥 Main Event – Light-Seeking Log[/h3][p]The battlefield calls once more! Gather resources and reclaim glory![/p]
  • [p]Event Rule: Eliminate enemies on the battlefield and complete specified missions.[/p]
  • [p]Event Rewards: Log in daily to receive a large amount of Beast Bones, Beast Tokens, and Weapon XP Cards. Complete a set number of missions to unlock limited-edition fan-made weapon skins![/p]
[p][/p][p][/p][h3]⚖️ Valiant Balance Adjustments[/h3][p]Based on community feedback and backend data, we have made targeted adjustments to four Assault Valiants.[/p][p]🦊 Akaihime (Fox)[/p]
  • [p]Talent Optimization:[/p]
    • [p]Fixed the issue where the "Stealth Movement Speed Increase" talent was not working. Adjusted values for balance:[/p]
    • [p]Growth Talent I: Changed from 4% | 8% | 12% to 2% | 4% | 6%.[/p]
    • [p]Growth Talent II: Changed from 16% | 20% | 24% to 8% | 10% | 12%.[/p]
  • [p]Combat Talent Optimization:[/p]
    • [p]Fixed issues where melee damage reduction and melee attack speed bonuses did not apply to "Slide Slash."[/p]
    • [p]Fixed an abnormal value (49.5%) when the melee attack speed talent was maxed. Corrected to 30%.[/p]
    • [p]Advanced Talent Rework: Replaced "Temporary movement speed increase after weapon swap" with "Double Kill Triggers Reload Speed Boost" (after a double kill, gain 30% reload speed for 3.5 seconds, 20s cooldown).[/p]
  • [p]Skill Adjustments:[/p]
    • [p]Enigma (Ultimate Ability): Stealth during Charm stance now grants 12% damage reduction.[/p]
    • [p]Encounter (Tactical Ability): Removed damage reduction while in stealth.[/p]
    • [p]Departure (Signature Ability): Base damage of Slide Slash reduced from 110 to 75.[/p]
[p]🐯 Norman (Tiger)[/p]
  • [p]Combat Talent Optimization:[/p]
    • [p]Fixed issues where melee damage reduction and melee attack speed bonuses did not apply to the Ultimate Ability "Pounce."[/p]
    • [p]Advanced Talent Rework: Replaced with "Double Kill Triggers Reload Speed Boost."[/p]
  • [p]Skill Adjustments:[/p]
    • [p]Primal Fury (Ultimate Ability):[/p]
      • [p]Damage mechanics optimized: Right-click Pounce damage now varies by state—during Tactical Sprint (including jumps) deals 150 damage; normal state deals 168 damage.[/p]
      • [p]Handling improved: Increased the window for chaining Pounces; reduced recovery time after Pounce before using left-click attacks.[/p]
      • [p]Fixes: Fixed an issue where the final Pounce could be forcibly interrupted before the ability ended (Note: No damage reduction at this time). Fixed a bug where left-click claw attacks could interrupt sprinting.[/p]
[p]🐂 Ryan (Bull)[/p]
  • [p]Talent Adjustments:[/p]
    • [p]Advanced Talent Rework: Replaced with "Double Kill Triggers Reload Speed Boost."[/p]
  • [p]Skill Adjustments:[/p]
    • [p]Repression (Ultimate Ability):[/p]
    • [p]Short-Barreled Shotgun buffed: Increased damage falloff distance and reduced falloff multiplier.[/p]
    • [p]Interaction optimized: Shield Bash now interrupts reloading during the Ultimate. Fixed a bug where left-click Shield Bash could interrupt sprinting.[/p]
[p]🐆 Anthea (Snow Leopard)[/p]
  • [p]Talent Adjustments:[/p]
    • [p]Advanced Talent Rework: Replaced with "Double Kill Triggers Reload Speed Boost."[/p]
  • [p]Skill Adjustments:[/p]
    • [p]Absolute Zero (Ultimate Ability):[/p]
      • [p]Mechanism adjustment: During ability activation, hiding enemy name tags is no longer triggered.[/p]
      • [p]Penetration adjustment: Damage and slow effects no longer penetrate walls.[/p]
    • [p]Icy Tail-Blade (Signature Ability):[/p]
      • [p]Mechanism adjustment: During ability activation, hiding enemy name tags is no longer triggered.[/p]
      • [p]AOE reconstruction: Damage area changed from spherical to cylindrical and no longer penetrates walls.[/p]
      • [p]Silence reconstruction: Silence area changed from spherical to cylindrical, no longer penetrates walls, and effective height is slightly lower than damage range.[/p]
[h3]▌🔫 Weapon & Control Optimizations[/h3]
  • [p]New Setting Added: "Weapon Recoil Recovery" toggle option. Adjust according to your preference.[/p]
[p][/p][h3]▌🎮 Controller Optimizations[/h3]
  • [p]Optimized aim-assist strength curve: Maintains near-full strength from 10–60m, decays linearly with distance, and drops to 0.4 at 150m.[/p]
  • [p]Increased tracking speed (0.2) and speed limit per second (0.18), reduced tracking threshold (0.15) for improved tracking feel.[/p]
  • [p]Added configuration parameters for ADS slowdown.[/p]
[h3]✨ System Optimizations[/h3]
  • [p]Settings Optimization:[/p]
    • [p]Added crosshair color options. Now you can freely choose a crosshair color that suits you![/p]
    • [p]Note: Click on the color block area to expand the detailed adjustment interface of the color picker.[/p]
[p][/p]
  • [p]Hongying – Candy Sprite Ear Optimization:[/p]
    • [p]Responding to your feedback on the Candy Sprite skin, we’ve slightly adjusted the position of the Christmas hat. Those adorable ears are now fully visible without clipping! The matching UI illustration has also been updated.[/p]
[p][/p][p][/p][h3]▌🔧 Bug Fixes[/h3]
  • [p]Fixed an issue where suppression effects (camera kick when hit) were incorrectly applied twice.[/p]
  • [p]Fixed an issue where Anthea’s Ultimate could cause Valiants to fail to deploy properly in extreme cases.[/p]
  • [p]Fixed an issue where Hongying’s Ultimate, when reviving teammates, incorrectly triggered the "Fast Revive" talent’s 10-second cooldown.[/p]
  • [p]Fixed an issue where Uly (Meerkat) could use Signature Ability (E) to pass through metal walls at Point C on the Mojave map.[/p]
  • [p]Fixed an issue where Anthea’s walking animation could disappear when silenced during Signature Ability (E) activation.[/p]
  • [p]Fixed an issue where character models could disappear under certain abnormal conditions.[/p]
  • [p]Fixed a display issue with Akaihime’s " Haru Silk" skin model in the downed state.[/p]
  • [p]Fixed an issue where party invitations received during login (before entering the lobby) would not show a prompt.[/p]
  • [p]Fixed abnormal collision volume (allowing players to climb) at the edge of the bridge on the Mountain Range map.[/p]
  • [p]Fixed an issue where BOTs could get stuck behind the B1 house on Crescent Bay.[/p]
  • [p]Fixed an issue where BOTs would idle indefinitely at Point A on the Mojave map.[/p]
[p][/p][p]Thank you for your support and feedback. See you on the battlefield![/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]