Wild Assault Early Access January 29 Hotfix Patch Notes
[p]Hello Wild Ones,[/p][p]We will be performing a live update at 02:00 AM PST on January 29. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌🔥 Main Event – Arms Exchange[/h3][p]Battlefield supplies have been urgently redeployed! The exchange program is now open—complete missions to earn limited weapon skins![/p]
[/p][h3]▌⚖️ Valliant Balance Adjustments[/h3][p]This update focuses on enhancing the strategic value of the Scout role and implementing a unified iteration of the Assault class talent logic.[/p]
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[/p][h3]▌🔫 Weapon Balance Adjustments[/h3]
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[/p][p][/p][h3]▌🔧 BUG Fixes[/h3]
[/p][p][/p][p]Thank you for your continued support and feedback. We wish all Valiant thrilling battles on the field[/p][h3][/h3][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]
- [p]Event Rules: Participate in daily battles to complete specific tasks and earn Exchange Points.[/p]
- [p]Event Rewards: Redeem points for large amounts of Beast Bones and Beast Tokens. Complete the core progress milestones to unlock the ultimate prize: DMP-Cherry Blossom Fan-Made Weapon Skin![/p]
- [p]Assault Class – General Talent Adjustments[/p]
- [p]Cooldown Optimization: The cooldown of the middle talent in the second Combat Talent branch for the Assault class has been reduced from 20 seconds to 15 seconds.[/p]
- [p]Logic Optimization: The effect "Increased reload speed within 3.5s after a Double Kill" has been changed to: "Triggered on the next reload after a Double Kill."[/p]
- [p]🐺 Jack (Wolf)[/p]
- [p]Combat Talent Branch 2 – Middle Talent Adjustments:[/p]
- [p]Previous talent: "After swapping weapons in combat, movement speed increases by 20% for 3.5s. Can trigger once every 10s."[/p]
- [p]New talent: "Headshot kills automatically reload a portion of the magazine. 15s cooldown."[/p]
- [p]H-6 BLOODHUNT (SIGNATURE):[/p]
- [p]Duration increased from 5s to 7.5s; detection interval reduced from 3s to 2.5s.[/p]
- [p]Visual Enhancement: Wallhack effect duration changed from 1.2s to last from the first mark until the skill ends (not shared with squad).[/p]
- [p]Area Detection: Added 20-meter spherical detection (non-penetrating) including units behind (shared with squad).[/p]
- [p]Reward Increase: Mark duration increased to 1.7s (shared with squad); Scouting Assist valid duration extended from 4s to 5s, score reward increased from 5 to 15 points.[/p]
- [p]🐊 Crock(Crocodile)[/p]
- [p]Combat Talent Branch 2 – Middle Talent Adjustments:[/p]
- [p]Previous talent: "After swapping weapons in combat, movement speed increases by 20% for 3.5s. Can trigger once every 10s."[/p]
- [p]New talent: "Weapon kills automatically mark enemies within 8 meters of the eliminated target. 15s cooldown."[/p]
- [p]TOMAHAWK (TACTICAL):[/p]
- [p]Damage reduced from 110 to 90.[/p]
- [p]DARK WATER STRIKE (SIGNATURE):[/p]
- [p]Death Roll damage reduced from 100 to 75.[/p]
- [p]PRECISION STRIKE (ULTIMATE):[/p]
- [p]Range Increase: Personal wallhack range increased from 20m to 30m.[/p]
- [p]Team Sharing: Added 10-meter spherical detection (non-penetrating) including units behind (shared with squad).[/p]
- [p]Reward Increase: Added 10 marking score.[/p]
- [p]📡 Scout General Ability Enhancements[/p]
- [p]Marking Limit: Middle-click marking capacity increased from 1 to 4 targets, with improved marking tolerance.[/p]
- [p]Auto-Marking: OTS/ADS (over-the-shoulder/aim-down-sights) now supports automatic marking.[/p]
- [p]Note: Marking begins after 0.5s of aiming at a target. Base duration is 5s, actual duration is affected by relevant talents.[/p]
- [p]AR:[/p]
- [p]NK47:Base damage increased from 30 to 34.[/p]
- [p]AN94:Slightly adjusted recoil pattern for improved shooting feel.[/p]
- [p]Skin Effect Optimization: Improved in-game glove material effects for Erwin– Neon Sweetheart skin.[/p]
- [p]Model Optimization: Fixed slight "fur clipping" on the right leg of Erwin – Neon Sweetheart in the lobby scene for smoother appearance.[/p]
- [p]Map Interaction: Fixed an issue where tank barrel collisions could impede player movement.[/p]
- [p]Skill Fix: Fixed an issue where some tactical skills did not properly reset cooldown upon character death.[/p]
- [p]Weapon Fix: Fixed missing attachment icons for weapon AL-01.[/p]
- [p]Skill Fix: Fixed a potential invisibility issue with Uly (Meerkat) when dying right after entering a burrow under high latency.[/p]
- [p]Asset Fix: Fixed model clipping errors for AKAIHIME-HARU SILK skin when in a downed state.[/p]