Wild Assault Gamma Test Build Changelog
[h3]Gamma Test Preload is LIVE 📣 [/h3]
Wild Assault Gamma Test Starts at 9:00 am PT on October 9!
Visit the Steam page and download the demo client NOW! ⬇️
Wild Assault Steam Page
https://store.steampowered.com/app/2827230/Wild_Assault/
October 9, 2024
[h2]1. New Valiant[/h2]
[h2]2. New Weapons[/h2]
[h2]3. New Cosmetics[/h2]
[h2]4. New Systems[/h2]
[h3]4.1 Valiants[/h3]
[h3]4.2 Weapons[/h3]
[h3]4.3 New In-Game Chat System[/h3]
[h2]5. Bug Fixes[/h2]
[h2]6. Balance Adjustments[/h2]
[h3]6.1 Ability Related[/h3]
[h3]6.2 Weapon Related[/h3]
[h3]6.3 Gameplay Related[/h3]
[h3]6.4 Player Experience Optimization[/h3]
Please refer to our latest FAQ for more details: https://steamcommunity.com/app/2827230/discussions/0/4842023763260714219/
Combat Cat Studio
X/Twitter: https://x.com/WildAssaultGame
Facebook: https://www.facebook.com/WildAssault/
YouTube: https://www.youtube.com/@WildAssault
Discord: https://discord.gg/wildassault
Wild Assault Gamma Test Starts at 9:00 am PT on October 9!
Visit the Steam page and download the demo client NOW! ⬇️
Wild Assault Steam Page
https://store.steampowered.com/app/2827230/Wild_Assault/
Wild Assault Gamma Test Build Changelog
October 9, 2024
[h2]1. New Valiant[/h2]
- Uly - The Land Diver
[h2]2. New Weapons[/h2]
- AR: KUG
- SMG: SMG5
- Marksman Rifle: MK4
- Snipe Rifle: NTW-Proto
[h2]3. New Cosmetics[/h2]
- Norman: "Operation Desert"
- NK47: "Operation Desert"
- "Dark Metal" series weapon cosmetics
[h2]4. New Systems[/h2]
[h3]4.1 Valiants[/h3]
- Proficiency System
- Cosmetics System
[h3]4.2 Weapons[/h3]
- Upgrade System
- Attachment System
- Cosmetics System
[h3]4.3 New In-Game Chat System[/h3]
[h2]5. Bug Fixes[/h2]
- Fixed the issue where valiants could become frozen when interacting with the Neutral Item.
- Fixed the issue where Vlad's Burning Barrel could sometimes not be hit by his own bullets.
- Fixed the inconsistency between Normal's Ult duration and its performance.
- Fixed the issue where downed valiants could pick up enemy ammos.
- Fixed the wrong valiant hair display in the best squad screen.
- Fixed the issue where players could get stuck on the loading screen if someone else logged in with their account.
- Fixed the issue where ammo crate interaction fails under high latency.
- Fixed the issue where friends' levels did not display properly in the friends system after they leveled up.
- Fixed the issue where the effect of gaining a 50 HP increase from capturing the Neutral Item would not be removed upon death.
- Fixed multiple glitches in the marking system and improved its smoothness.
- Fixed the issue where Jack would automatically lose stamina when quickly aiming and then unscoping while holding a sniper rifle during a tactical sprint.
- Fixed the issue where valiants would appear to be in a floating state in third-person view after respawning near teammates.
- Fixed the occasional valiant jitter or sideways turn after redeploying.
- Fixed the issue where mantling could not be triggered within the range of Hongying's Q ability.
- Fixed the issue where Norman's Q ability could not disarm enemies upon a direct hit.
- Fixed the issue where Ryan's E ability could incorrectly stack with sprint speed when activated during a tactical sprint.
[h2]6. Balance Adjustments[/h2]
[h3]6.1 Ability Related[/h3]
- Significantly reduced Q ability's cast time for Ryan (Bull).
- Significantly reduced E ability's cast time for Vladimir (Bear).
- Slightly reduced Q ability's cast time for Vladimir (Bear).
- Increased Vladimir's (Bear) E ability shield width.
- New: Hold interaction key to retrieve Vladimir's shield.
- Akai Hime (Fox) is now able to move in any direction with her E ability.
[h3]6.2 Weapon Related[/h3]
- Slightly increased overall accuracy for assault rifles.
- Slightly increased single-shot damage for SMGs.
- Increased single-shot damage for the VSK.
- Reduced single-shot damage for the SVD.
- Reduced single-shot damage for the G3.
[h3]6.3 Gameplay Related[/h3]
- Increased points earned for teamwork actions: healing, reviving, ammo resupplying, capturing control points and securing the Neutral Item.
[h3]6.4 Player Experience Optimization[/h3]
- New options: Auto sprint and auto tactical sprint.
- Increased sidearm switching speed.
- Reduced the duration of players being marked after entering cover.
- Enhanced minimap info clarity.
- Enhanced toast info when friendly control points are being taken.
- Improved enemy and ally footsteps recognition.
- Optimized marking system UX.
- Optimized the re-deploying mechanism and process for a smoother experience.
- Re-recorded certain voice lines for Hongying (Bunny).
- Optimized CG for the MVP screen.
- Optimized camera behavior near cover.
Please refer to our latest FAQ for more details: https://steamcommunity.com/app/2827230/discussions/0/4842023763260714219/
Combat Cat Studio
Follow us on social media:
X/Twitter: https://x.com/WildAssaultGame
Facebook: https://www.facebook.com/WildAssault/
YouTube: https://www.youtube.com/@WildAssault
Discord: https://discord.gg/wildassault