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Wild Assault Gamma Test Hotfix #3 Changelog

Hello Wild Ones!
Our Gamma Test Hotfix #3 is scheduled to roll out at 8:00 AM UTC on October 11.
Please exit the game, check for updates via Steam, and relaunch once the update is complete.

Changelog:


[h2]Optimization:[/h2]
  • Weapon Balance: Reduced SA-12 shotgun's single-shot damage.
  • Now you can view weapon stats on the deployment page!

[h2]Bug Fixes:[/h2]
  • Fixed the issue where text is not placed properly in the designated box on the match summary page.
  • Fixed the issue where the proficiency upgrade animation does not play correctly in the proficiency system.
  • Fixed the issue with the incorrect ammo count display after Ryan casts E ability.
  • Fixed the issue where Vladimir's shield blocks the camera view under certain circumstances.
  • Fixed the issue where the ammo count remains at 0 and the weapon cannot be reloaded under certain circumstances.
  • Fixed the issue where switching weapons after equipping an extended magazine results in infinite ammo.
  • Fixed the issue where weapon attachments do not take effect after being equipped.
  • Fixed the incorrect reloading VFX for certain weapons.
  • Fixed the issue where certain marking system animations do not play correctly.
  • Fixed the issue where tactical abilities cannot be interrupted while auto sprinting.
  • Fixed the overlap between the imbalance notification and other messages.
  • Fixed the issue where an error message appears when a team member clicks the Quickplay button while in a party.
  • Fixed the issue where the MVP page does not display properly after redeploying at the end of a match.
  • Fixed several game crash issues.



Combat Cat Studio

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