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Wild Assault Gamma Test Hotfix #6 Changelog

Hello guys,
Our Gamma Test Hotfix #6 is scheduled to roll out at 11:00 AM UTC on October 15.
Please exit the game, check for updates via Steam, and relaunch once the update is complete.

Changelog:


[h2]Optimization:[/h2]
  • Slightly increased assault rifles' accuracy while moving.
  • Slightly decreased marksman rifles' accuracy while moving.
  • Adjusted ARs' headshot dmg from x2 to x2.2.
  • Adjusted SMGs' headshot dmg from x1.4 to x1.2.
  • Adjusted MK4's damage falloff start distance from 100m to 75m.
  • Improved shotgun crosshair VFX.

[h2]Bug Fixes:[/h2]
  • Fixed the visual defect when Uly aims down sights.
  • Fixed the Tactical Laser Pointer's incorrect description.
  • Fixed an issue where the buff gained after capturing the Neutral Item did not disappear.
  • Fixed an issue where Norman still carries his weapon after activating his Ultimate ability.
  • Fixed the incorrect midair trajectory of Vladimir's Burning Barrel.
  • Fixed an issue where the same weapon was incorrectly unlocked multiple times in Ryan's proficiency progression.
  • Fixed an issue where casting Uly's E ability right before being knocked down caused the ability's indicator to become incorrectly stuck on the player's screen.
  • Fixed an issue where Uly could cast the Land Diving ability while on Vladimir's shield.
  • Fixed an issue with collision anomalies on certain walls in Point B.
  • Fixed an issue where players could reach the radar antenna at Point B through special methods.
  • Temporarily resolved compatibility issues with certain AMD GPUs (a permanent solution is in progress).




Cover art created by: https://x.com/the_berry_ber



Combat Cat Studio

Follow us on social media:

X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault

Wild Assault Gamma Test Hotfix #5 Changelog

Hello guys,
Our Gamma Test Hotfix #5 is scheduled to roll out at 9:00 AM UTC on October 14.
Please exit the game, check for updates via Steam, and relaunch once the update is complete.

Changelog:


[h2]Optimization:[/h2]
  • Optimized RPL firing animation.
  • Improved visual feedback when Uly's E ability is interrupted.

[h2]Bug Fixes:[/h2]
  • Improved connection stability in poor network conditions.
  • Fixed incorrect announcer lines when the match is no longer in an imbalanced state.
  • Fixed incorrect announcer lines when losing control points.
  • Fixed an issue where players occasionally cannot switch to another valiant on the deployment page.
  • Fixed an issue where weapons occasionally disappear when a valiant is knocked down during melee and then revived.
  • Fixed the incorrect ammo count that could be caused by Vladimir's ultimate if the extended mag is equipped on the main weapon.
  • Fixed an issue where player deaths were not recorded after reconnecting to the match.
  • Fixed an issue where the weapon XP SFX didn't stop playing on the match summary page.
  • Fixed an issue where friendly Marquez's toxin mines were displayed as enemy mines.
  • Fixed Uly's incorrect gun handling animations.
  • Fixed an issue where Uly's shadow was not correctly displayed on the ground.
  • Fixed the incorrect model display of the flash hider.
  • Fixed incorrect descriptions for certain weapon attachments.
  • Fixed an issue where attachments could not be equipped after unlocking them at level 26 for the M10.
  • Fixed several issues with the matchmaking system.



Cover art created by: https://x.com/the_berry_ber



Combat Cat Studio

Follow us on social media:

X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault

Wlid Assault is Attending the Steam Next Fest!



⏰IMPORTANT GAMMA TEST SCHEDULE UPDATE⏰

Dear friends, we are happy to announce that Wild Assault is attending the Steam Next Fest from Oct. 14 to Oct. 21!

The demo is available to everyone right now, so make sure to try it out and add Wild Assault to your wishlist during the event!

https://store.steampowered.com/app/2827230/Wild_Assault/

Also, we will be releasing more details on the early access soon. Please follow us on social media and stay tuned for updates!

This journey has been wonderful because of your support. Thank you again, and let’s make the dream come true together! ❤️




Combat Cat Studio

Follow us on social media:

X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault

Wild Assault Gamma Test Hotfix #4 Changelog

Hello guys,
Our Gamma Test Hotfix #4 is scheduled to roll out at 9:00 AM UTC on October 12.
Please exit the game, check for updates via Steam, and relaunch once the update is complete.

Changelog:


[h2]Optimization:[/h2]
  • XP Balance: Adjusted valiant & weapon XP gained from matches.
  • Optimized disconnection prompts and added further explanations regarding network issues.

[h2]Bug Fixes:[/h2]
  • Fixed the M28 muzzle attachment's incorrect display.
  • Fixed the blurry icons issue for some weapon attachments.
  • Fixed the issue where the progress bar behaved abnormally when using weapon XP items.
  • Fixed the issue with certain weapon attachments displaying incorrectly at the 16:9 resolution.
  • Fixed the incorrect attribute display when equipping the light ammo on the M90.
  • Fixed the incorrect values display for the extended mags.
  • Fixed the incorrect weapon list display on the deployment page.
  • Fixed the issue where notifications did not appear after successfully changing the weapon cosmetics.
  • Fixed the issue where Uly would become invisible when casting the E ability while falling from a height.
  • Fixed the issue where players could revive inside rocks by deploying through Uly's tunnel entrance.
  • Fixed the issue where switching from Ryan to Norman on the deployment page would break Norman's ultimate pounce ability.
  • Fixed the incorrect ability prompts after changing the default key bindings.
  • Fixed the incorrect XP numbers on the match summary page.
  • Fixed the announcer's incorrect voice lines.
  • Resolved the issue where players could not save their matchmaking server selection in the settings.
  • Fixed several localization translation issues.



Cover art created by: https://x.com/the_berry_ber



Combat Cat Studio

Follow us on social media:

X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault

Wild Assault Gamma Test Hotfix #3 Changelog

Hello Wild Ones!
Our Gamma Test Hotfix #3 is scheduled to roll out at 8:00 AM UTC on October 11.
Please exit the game, check for updates via Steam, and relaunch once the update is complete.

Changelog:


[h2]Optimization:[/h2]
  • Weapon Balance: Reduced SA-12 shotgun's single-shot damage.
  • Now you can view weapon stats on the deployment page!

[h2]Bug Fixes:[/h2]
  • Fixed the issue where text is not placed properly in the designated box on the match summary page.
  • Fixed the issue where the proficiency upgrade animation does not play correctly in the proficiency system.
  • Fixed the issue with the incorrect ammo count display after Ryan casts E ability.
  • Fixed the issue where Vladimir's shield blocks the camera view under certain circumstances.
  • Fixed the issue where the ammo count remains at 0 and the weapon cannot be reloaded under certain circumstances.
  • Fixed the issue where switching weapons after equipping an extended magazine results in infinite ammo.
  • Fixed the issue where weapon attachments do not take effect after being equipped.
  • Fixed the incorrect reloading VFX for certain weapons.
  • Fixed the issue where certain marking system animations do not play correctly.
  • Fixed the issue where tactical abilities cannot be interrupted while auto sprinting.
  • Fixed the overlap between the imbalance notification and other messages.
  • Fixed the issue where an error message appears when a team member clicks the Quickplay button while in a party.
  • Fixed the issue where the MVP page does not display properly after redeploying at the end of a match.
  • Fixed several game crash issues.



Combat Cat Studio

Follow us on social media:

X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault